Scifi Sketchup Modeling
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little bit more
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That's really nice work. I think, though, that the shadow seems a bit unrealistic. BTW, what is the file size?
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Its not supposed to be realistic was just testing colors really in photoshop, that isnt a render the shadows are intentional.
File size for the model is 8MB so far will probably be over 10 whens its done. My other helicopter was 30-40MB when finished but it had a lot of sub-division this is a lot more blocky.
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Been working on this for a few days now. Its been a real bastard to model as every piece of reference models and imagery I download are slightly different. I got a 3dsmax version and one form the warehouse but the geometry is different and little bits are missing off one that appear on another.
I managed to get some really great blueprints from the web but then they dont add up to the production stills etc Grrrr .
My solution was to create one for the USMC as it was described as in the movie, this way I get to take some artistic liberties with the design!
This is about 40 hours in just trying to tackle the tread on the back wheels now, I was struggling with the wheel treads for ages but found a very quick and efficient method.
Rendered in Podium although the blueprints turned out as giant purple squares so I Post pro'd them in at the end as well as the urban digital camo scheme. Still got a lot to do with details maybe another few days.If I can the the model under 10MB ll put in on the 3D warehouse, and if I cant I can just cut some details off I suppose and upload them in a different file.
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Finished mostly, has no engine or rear section yet so no back shots for now!
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Awesome!
Great detail -
playing with lighting in podium, my computer takes years to render so the test shots take forever! Ive added a shot of the headlamp placement but im trying to create the garage scene from the dark knight which is taking ages to render, hours and hours! I want it to look something like this:
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Managed to sort out a lighting rig at last after many test renders. Instead of illuminating a plane ive illuminated rods behind a light grey sheet with an opacity of 10%. The light rods are set at 10/100 illumination in the podium settings, it worked with 8 light squares but now im attempting it with lots more, hopefully the render will work out well, im expecting it to be at least 3 or 4 hours at 800*600, if it works out ill populate the scene with the tumbler and other things and leave one overnight at a larger resolution.
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Decided not to so a garage scene for my tumbler my crappy computer couldn't handle the render. Anyway decided to finish one of the models of my to-do list a red bull air racer!
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Well my plane model is nearly finished just waiting on some renders and ill post up the results!
Thought its about time to go mental again and make a huge sketchup crashing model! Been working on it a few hours a day over a week with lots of tweaking its more complicated than it looks with all those panel lines cut into it!
Prizes for anybody who guesses what it is!
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Your fishing in the right pond but no.
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U.S.S. Enterprise?
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U.S.S. Reliant?
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No I am remaking my USS Kelvin since I lost the old file in the great HD crash of yesteryear
The last one was merely a guide for painting however this one is going to go to the extreme! Combined with Octane Renderer I am expecting major results with this one! -
Ah-right mate! Waiting with bated breath!
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Ah-right mate! Waiting with bated breath!
Absolutly love the separate panels too. How may segments in the path you used to followme the profile along? -
It wasn't one continuos curve but several each with different segmentation to keep the detail and poly count consistent.
After the hull was fleshed out I cut it into 16 equal parts like a 3D pizza. Saved the rotational centre-point and then deleted the other 15 segments. I then worked on the 1/16 segment, carved in the panel lines with intersection tool, duplicated and inverted it, joined together to make a larger piece (1/8). Then i duplicated it 7 times to make the saucer section.
Last time I didn't do it this way, like you said I just drew a cross section and then used the follow me tool in a circle however I want this to be very smooth for some sick renders in Octane so I had to come up with this method, which I have used many times before but only when making car tires lol but its the same principal!
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Ah, brilliance! Any progress?
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Changed my mind, thought it would be better suited as a shield for my solar explorer model. Im going to re-design and finish that instead will be much more complicated with all the truss sections and hopefully make for a better render!
Second pic is with the solar arrays in the closed/protected position behind the shield and the third with them extended.
NOTE:
The ring sections are just placeholders, the more I progress I replace them with functioning modules as you can see from the difference in the 1st & 3rd pic.
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bit more work playing wirh the folding solar panels
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