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    Glass Challenge (all render engines)

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    • S Offline
      stereofidelic
      last edited by

      @eulgrand said:

      Kerkythea again, and this time I could manage to get caustics...

      I really love this one. Could you tell me what materials did you use? This is really great render.

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      • A Offline
        andeciuala
        last edited by

        @eulgrand said:

        Kerkythea again, and this time I could manage to get caustics...

        I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

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        • T Offline
          teofas
          last edited by

          eulgrand and ande, both made an excellent work, congrats
          @andeciuala said:

          @eulgrand said:

          Kerkythea again, and this time I could manage to get caustics...

          I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

          yep me too one of the best renders with kerky, congrats!!

          http://www.spazioarquitectura.com

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          • A Offline
            andre51
            last edited by

            ..and Maxwell...


            glass1.jpg

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            • C Offline
              cadmunkey
              last edited by

              Another attempt, a homage to my favourite tipple although the colour still needs tweaking..


              glass9-800.jpg

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              • E Offline
                Eulgrand
                last edited by

                Thanks for the kind comments 😳

                My materials are :
                Glass : ref. "G1" from the Basic Glasses library (Donwload section of KT's forum)
                Water : ref. "H5" from the same library
                For them 2, the material type is Dielectric / Glass, reflection & refraction set to color/Pure white, and IoR resp. 1.52 and 1.33

                Whiskey :
                Material type : Dielectric / Glass
                Refraction : RGB values set to (242,153,61) and IoR 1.359
                Reflection : copy/paste the refraction color and set the saturation to 20

                The stirrer is a basic plastic, not too glossy (shininess 30 and IoR 1.60)

                The scene is illuminated by two emitting umbrellas on each side of the camera, one little emitting square to generate caustics, and a global for more reflections on the glasses.

                Now that I have my technical settings, I'll try to make a real scene like those I could see above (Connor, Ande, Andre...) with nicer glasses !

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                • daleD Offline
                  dale
                  last edited by

                  Had to have a shot at this too. (Kerkythea)


                  Picture 3.jpg

                  Just monkeying around....like Monsanto

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                  • holmes1977H Offline
                    holmes1977
                    last edited by

                    andeciuala

                    Is that really a render!!!!!!!!!!!!

                    If so why has no one commented on it. I think it is by far the most convencing.

                    Or is the joke on me

                    Exaggeration makes a dull story better.

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                    • soloS Offline
                      solo
                      last edited by

                      Oh yeah, I've already remarked in another vray thread where he posted it originally, my jaw still hurts after hitting the ground.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • T Offline
                        teofas
                        last edited by

                        i also comment the andeciuala render few replys above holmes,,,just read carefully bro 😉

                        btw andre that maxwell render is awsome, so freaking realistic, congrats!!

                        http://www.spazioarquitectura.com

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                        • A Offline
                          andre51
                          last edited by

                          One more Maxwell...


                          glass.jpg

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                          • marked001M Offline
                            marked001
                            last edited by

                            these all keep getting better and better 👍

                            http://www.revision21vis.com

                            instagram: revi21on

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                            • I Offline
                              ideas_arte
                              last edited by

                              My maxwell version.
                              I hope that they like 😄

                              Saludos.


                              01.png


                              02.png


                              03.png

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                              • majidM Offline
                                majid
                                last edited by

                                at the moment I am on a trip ... and so these r my old versions... and soon will try new renders ( some of them belongs to 1 year ego)...SU + KT as usual1.jpg2.jpgfrosted + dielec glass

                                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                • P Offline
                                  Phil Rader AIA
                                  last edited by

                                  Here is a go at it with Hypershot


                                  test-crop.jpg

                                  http://www.philrader.com

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                                  • G Offline
                                    GdBTM
                                    last edited by

                                    i'm learning to use vray

                                    http://img6.imageshack.us/img6/2529/glass.png

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      Phil, yours looks really good overall, but the faceting on the optical glass lenses is a bit strong. It also appears in a lighter version on the cup I think - in the far inside wall it looks like it might be showing some very small facets. Perhaps the render engine did not recognize SU's smoothing? The cup is very minor, and maybe non-existant. The glasses are rather pronounced though. Otherwise its really really great!

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • jeff hammondJ Offline
                                        jeff hammond
                                        last edited by

                                        @chris fullmer said:

                                        Phil, yours looks really good overall, but the faceting on the optical glass lenses is a bit strong. It also appears in a lighter version on the cup I think - in the far inside wall it looks like it might be showing some very small facets. Perhaps the render engine did not recognize SU's smoothing? The cup is very minor, and maybe non-existant. The glasses are rather pronounced though. Otherwise its really really great!

                                        Chris

                                        i think that's a matter of using a low res hdri image.. the glasses are smooth but they're reflecting the highly pixelated background.

                                        dotdotdot

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                                        • P Offline
                                          Phil Rader AIA
                                          last edited by

                                          Jeff I think you are right the HDR is very low res and creates the faceted reflection on the glasses. The Glass is from the 3d warehouse and could possible use more smoothing. Maybe Subdivide and smooth. The facets at the base of the glass are also not rendering as good as they could but heck for 10 minutes of playing arround and letting it render overnight while I was asleep it turned out OK.

                                          http://www.philrader.com

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                                          • majidM Offline
                                            majid
                                            last edited by

                                            this is for a while ago, but not too bad


                                            5f59b9.jpg

                                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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