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    Glass Challenge (all render engines)

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    • C Offline
      Crazy Eyes
      last edited by

      I thought that I might put in an entry too. Hypershot if you couldn't have guessed.


      untitled.290.jpg

      Some people are lovers, some are fighters, if you love to fight, fight for love!

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      • S Offline
        stereofidelic
        last edited by

        @eulgrand said:

        Kerkythea again, and this time I could manage to get caustics...

        I really love this one. Could you tell me what materials did you use? This is really great render.

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        • A Offline
          andeciuala
          last edited by

          @eulgrand said:

          Kerkythea again, and this time I could manage to get caustics...

          I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

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          • T Offline
            teofas
            last edited by

            eulgrand and ande, both made an excellent work, congrats
            @andeciuala said:

            @eulgrand said:

            Kerkythea again, and this time I could manage to get caustics...

            I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

            yep me too one of the best renders with kerky, congrats!!

            http://www.spazioarquitectura.com

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            • A Offline
              andre51
              last edited by

              ..and Maxwell...


              glass1.jpg

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              • C Offline
                cadmunkey
                last edited by

                Another attempt, a homage to my favourite tipple although the colour still needs tweaking..


                glass9-800.jpg

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                • E Offline
                  Eulgrand
                  last edited by

                  Thanks for the kind comments 😳

                  My materials are :
                  Glass : ref. "G1" from the Basic Glasses library (Donwload section of KT's forum)
                  Water : ref. "H5" from the same library
                  For them 2, the material type is Dielectric / Glass, reflection & refraction set to color/Pure white, and IoR resp. 1.52 and 1.33

                  Whiskey :
                  Material type : Dielectric / Glass
                  Refraction : RGB values set to (242,153,61) and IoR 1.359
                  Reflection : copy/paste the refraction color and set the saturation to 20

                  The stirrer is a basic plastic, not too glossy (shininess 30 and IoR 1.60)

                  The scene is illuminated by two emitting umbrellas on each side of the camera, one little emitting square to generate caustics, and a global for more reflections on the glasses.

                  Now that I have my technical settings, I'll try to make a real scene like those I could see above (Connor, Ande, Andre...) with nicer glasses !

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                  • daleD Offline
                    dale
                    last edited by

                    Had to have a shot at this too. (Kerkythea)


                    Picture 3.jpg

                    Just monkeying around....like Monsanto

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                    • holmes1977H Offline
                      holmes1977
                      last edited by

                      andeciuala

                      Is that really a render!!!!!!!!!!!!

                      If so why has no one commented on it. I think it is by far the most convencing.

                      Or is the joke on me

                      Exaggeration makes a dull story better.

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                      • soloS Offline
                        solo
                        last edited by

                        Oh yeah, I've already remarked in another vray thread where he posted it originally, my jaw still hurts after hitting the ground.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • T Offline
                          teofas
                          last edited by

                          i also comment the andeciuala render few replys above holmes,,,just read carefully bro 😉

                          btw andre that maxwell render is awsome, so freaking realistic, congrats!!

                          http://www.spazioarquitectura.com

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                          • A Offline
                            andre51
                            last edited by

                            One more Maxwell...


                            glass.jpg

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                            • marked001M Offline
                              marked001
                              last edited by

                              these all keep getting better and better 👍

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • I Offline
                                ideas_arte
                                last edited by

                                My maxwell version.
                                I hope that they like 😄

                                Saludos.


                                01.png


                                02.png


                                03.png

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                                • majidM Offline
                                  majid
                                  last edited by

                                  at the moment I am on a trip ... and so these r my old versions... and soon will try new renders ( some of them belongs to 1 year ego)...SU + KT as usual1.jpg2.jpgfrosted + dielec glass

                                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                  • P Offline
                                    Phil Rader AIA
                                    last edited by

                                    Here is a go at it with Hypershot


                                    test-crop.jpg

                                    http://www.philrader.com

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                                    • G Offline
                                      GdBTM
                                      last edited by

                                      i'm learning to use vray

                                      http://img6.imageshack.us/img6/2529/glass.png

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Phil, yours looks really good overall, but the faceting on the optical glass lenses is a bit strong. It also appears in a lighter version on the cup I think - in the far inside wall it looks like it might be showing some very small facets. Perhaps the render engine did not recognize SU's smoothing? The cup is very minor, and maybe non-existant. The glasses are rather pronounced though. Otherwise its really really great!

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @chris fullmer said:

                                          Phil, yours looks really good overall, but the faceting on the optical glass lenses is a bit strong. It also appears in a lighter version on the cup I think - in the far inside wall it looks like it might be showing some very small facets. Perhaps the render engine did not recognize SU's smoothing? The cup is very minor, and maybe non-existant. The glasses are rather pronounced though. Otherwise its really really great!

                                          Chris

                                          i think that's a matter of using a low res hdri image.. the glasses are smooth but they're reflecting the highly pixelated background.

                                          dotdotdot

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                                          • P Offline
                                            Phil Rader AIA
                                            last edited by

                                            Jeff I think you are right the HDR is very low res and creates the faceted reflection on the glasses. The Glass is from the 3d warehouse and could possible use more smoothing. Maybe Subdivide and smooth. The facets at the base of the glass are also not rendering as good as they could but heck for 10 minutes of playing arround and letting it render overnight while I was asleep it turned out OK.

                                            http://www.philrader.com

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