Glass Challenge (all render engines)
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Pertaining to this thread: http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=18394
Lets see what we can come up with, the idea is to model/use existing glass with liquid in it and render it with the engine of your choice.
What we are striving for is the most realism possible.
Let's play...
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sounds cool but i don't think anybody can best eggleston & kodachrome
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cool idea, let's see how far my rendering 'skills' will get me with this
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so we provide our own model, right? not a specific glass model....
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Any glass, get creative if you like.
The idea is realism, glass, reflection, refraction, caustics, etc.
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i m not good for rendering
model has over 90 000 polys
render engine hypershotP.S :and yes i know i made champagne glass ..but should have made the bubbles and all and the color is hard to achieve ...so yeah a glass of champagne filled with wine
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i think i got it.....rendered with vray
middel glass: wine
right glass: water
left glass: some blueish drink hahahahalet me know what you guys think of it
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very nice...one critic: the base foot is too tiny imo...it s almost flat
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Here's a render I made last week, rendered with Kerkythea - MLT(BPT) 160 passes. Unfortunately, only large light sources, thus almost no caustics on the ground
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@eulgrand said:
Here's a render I made last week, rendered with Kerkythea - MLT(BPT) 160 passes. Unfortunately, only large light sources, thus almost no caustics on the ground
actually Eulgrand, your render was the one which inspired me to get into this challenge....really great work.
what do you think of mine (posted above)????and here is another view, but with no post pro (didn't have the time for it, going home)
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Hey Rachid, that's very nice of you
Your red wine looks far better than mine. I like the slight sepia tone of the first picture. The composition of the 2 glasses behind is a bit disturbing (at first I thought there was one glass floating...). I would let them up, so that we could figure the refraction through the ones at the front of the scene.
The view angle of the second picture should allow us to see more caustics, but I guess you've been using large light sources too, so we can't relly see them.As per your blueish liquid... I'd give it a try to unclog the toilets
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My go with hypershot, model by Andeciuala :
http://sketchup.google.com/3dwarehouse/details?mid=13961f08fe5b4c549ef60e9225cbea3a&prevstart=0 -
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Just a quicky with a model form the warehouse. Need to redo the water and make sure it focuses on the glass next time.
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Here's my attemp with Vray.
Mike
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V-Ray for SketchUp.
Postwork with PS.
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Kerkythea - and subtle bloom added in PS...
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