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rabbit -
Could you expand a bit on your comment about not wanting to ever model in Modo?
Thanks
Alex
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After using rhino, or moi, or sketchup, modo has an arcane, frustrating view manipulation toolset, (inherited from lightwave). It just drives me crazy. It crashes a lot also, so you need to save your work often.
On the other hand, its render engine is very very fast, and has a (depending on the model complexity and your processor speed) a real-time preview, so you can see what you are getting as you work up the scene.
I read somewhere that they are going to release the renderer as a stand-alone app, which would be a good move i think.cheers
rabbit@arail1 said:
rabbit -
Could you expand a bit on your comment about not wanting to ever model in Modo?
Thanks
Alex
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even agreeing with most of what is complained about SU, if you use it as a design tool, as an app that allows you to build a project in more than way --as opposed to using it only as a modeller-- it is very difficult to think of moving on to another software. in my opinion, there is no app that gives you the feeling of being really building an object as you model it.
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Modo without a doubt.
Kwist, Why not modo for Architectural stuff?
Scott
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Rabbit,
I have been using Modo for a while now and have not had crashes hardly ever. SU crashes on me far more than modo. As far as the viewing tools they are almost identical to C4D and are really easy. Maybe you had trackball check on. That will screw most people new to it. Other than that I have found it to be a great app and with 401 coming any day it will easily compete with MAX, C4D, and the rest of them if not walk away from them.
Scott
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Photoshop!
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