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    Lines and ogee

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    • P Offline
      Paulcan38
      last edited by

      Incredibly new to Sketch!! so hopefully i can describe corrrectly what i am doing in order to create an ogee atop of a headstone.I have made an ogee top for a memorial.
      I create a memorial shape, push pull to 4"x2'-6x2'-0 slab.
      I have to creat two arcs to mnake the ogee shape. When i use push pull, there are the lines where the two arcs meet - i want to get rid of the lines without 'opening' up the top section. When i shade the top, the lines will remain. Hope I have explained well enough..

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        I think that you are saying there is a line showing between the two curves of the ogee shape?

        You can "smooth" them and the will be hidden, and smooth out their bordering faces.

        Activate the eraser tool. Then hold ctrl (on a PC) while erasing the lines. If you hold ctrl, it will not actually erase the lines, but just smooth them. (alternately, holdinh shift will hide them, but not smooth them, and if you don't hold down any keys, they just get deleted). Hope that helps,

        Chris (and welcome to the forum!)

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • P Offline
          Paulcan38
          last edited by

          Thanks Chris - all sorted now.

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Excellent, glad it helped!

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Paul,

              What you are experiencing here is because the two arcs were different polylines. When these segments are not welded together into one, single polyline, when extruded to 3D, they will always leave these unsmoothed edge on the sides. You can try to draw a 24 segmented polygon, PushPull it into 3D and you will see the difference as opposed to a "real" circle.

              You can soften the edges with the Ctrl Eraser afterwards -like Chris suggests - and this is most often fine but sometimes, when you have more segments or want to perform more operations,it may be better to weld those lines/curves into one entity. This is what the plugin "Weld.rb" is good - and invaluable - for (I think most "old" users even forget it doesn't originally belong to SU).

              Gai...

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