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    Sketchyphysics sound sets (UPDATED)apr.5@10:42AM

    Scheduled Pinned Locked Moved SketchyPhysics
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    • B
      BTM
      last edited by

      For now, I'll make a few small collections, this one's assorted, I might make a weapons set, and maybe one for toy sounds or something, and later put them all into one big file as well, but for now, you have these ones.

      also, perhaps some other modelers who want so make sounds πŸ˜†

      place the files in plugins>sketchyphysics3>sounds.

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      • H
        hobbnob
        last edited by

        thanks m8, I've got it now, i have a few sounds here on my pc, but it's over 1 gbs worth, so i think that will stay local for now, i might upload a few later, mostly weapons

        My WIP Thread:Here

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        • C
          CPhillips
          last edited by

          Thanks BTM! One thing I noticed though.

          The playsound command is based on the Sketchup api's play_sound(). At least on Windows it is pretty limited. You can only play one our two sounds at a time and then they start to buffer. For that reason it makes sense to have the samples as short as possible. I noticed that all your sounds are about 5 sec even though the actual sound is much shorter.

          It makes me wonder if it is behaving the same on Windows and Mac. How many sounds can you play at once?

          It would be really cool if the Mac version was better than the PC. That way I wouldnt have to find a cross platform solution to playing sound.

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          • B
            BTM
            last edited by

            Ah, the problem with garageband is that it records until the end of the last measure (mostly it's used for songs), so it records for a few extra seconds. It was never a problem for me though, because my mac can play as many sounds as a time as I want. πŸ˜„ I tried playing the explosion sound on a 1 frame basis once, the sound keeps playing even after the next one starts, and let's just say it was a bit loud πŸ˜†

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            • C
              CPhillips
              last edited by

              Well that is very good news. I can code up a playsound replacement on Win that should be much closer to that.

              On solution to sounds I have been working on is to use MIDI. Both Win and Mac come with a very large patch set of sounds.

              http://www.midi.org/techspecs/gm1sound.php

              Maybe omething like:

              playnote(instrument,note)

              playnote("gunshot","C3")
              playnote("bongo","C3")

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              • B
                BTM
                last edited by

                You'd still allow the current way of using our own sounds too, right?

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                • C
                  CPhillips
                  last edited by

                  Oh sure. I have the embedded sounds working and I am working on a PC wrapper for the better playsound. It will also support .MP3 in addition to .WAV.

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                  • B
                    BTM
                    last edited by

                    ... m4a?

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                    • C
                      CPhillips
                      last edited by

                      I dont think so. The Sketchup docs say just mp3 and wav.

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                      • X
                        xBlAcKBiRdx
                        last edited by

                        that sounds folder is not in my sketchyphysics3 folder

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                        • B
                          BTM
                          last edited by

                          @xblackbirdx said:

                          that sounds folder is not in my sketchyphysics3 folder

                          … It should be, if you have sketchyphysics3 rc1 or later.

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                          • X
                            xBlAcKBiRdx
                            last edited by

                            well its not there can u give ur install?

                            w8 a minute rc1? whats that?? ❓

                            UPDATE: nevermind i got it!!

                            but... i don't know how to use the sounds...

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                            • T
                              tecflip
                              last edited by

                              @cphillips said:

                              Oh sure. I have the embedded sounds working and I am working on a PC wrapper for the better playsound. It will also support .MP3 in addition to .WAV.

                              how do i import sounds?

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