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    Helix

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    • boofredlayB Offline
      boofredlay
      last edited by

      Well I did not make the helix "tight enough" ๐Ÿ˜’

      http://www.coroflot.com/boofredlay

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      • E Offline
        Ecuadorian
        last edited by

        But... Well, I don't know V-ray, but there must be an option somewhere for "smoothing" reflections without adding geometry. At least every renderer I've used for the last 7 years has had that option.

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • boofredlayB Offline
          boofredlay
          last edited by

          If so I have not reached that point in the manual yet ๐Ÿ˜‰

          http://www.coroflot.com/boofredlay

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          • S Offline
            sepo
            last edited by

            Read somwhere it is bug in Vray. Apparently explode and group again get rid of the problem.

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            • tinanneT Offline
              tinanne
              last edited by

              Looks great Boo... reminds me of a doughnut. MMM, I must be hungry or it's been a long time since I've had a doughnut. Probably both!

              Executive Director : American Society of Architectural Illustrators
              AIP 30 Competition opens soon. ASAI.org

              Architectural Rendering

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              • S Offline
                ScottPara
                last edited by

                yes, Vray does not like groups or components with nested groups too well. A bit of a bug. You can try exploding it but I think Eric said it better when he said the mesh was not as tight as it probably should have been for such a close shot. Ahhh...the Vray manual (aka...NOT the missing link)

                Scott

                Love the fact that some HATE my avatar.....

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  ๐Ÿ˜„

                  Incidentally, I did explode the helix and regroup and it rendered smooth as marble. Thanks.

                  http://www.coroflot.com/boofredlay

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                  • S Offline
                    silver_shadow
                    last edited by

                    hI guys

                    Vray work fine in groups.
                    Build what you want, texture it, save the drawing..close it and re open it..and it will render fine with no missing elements.

                    The new vray also tend to facade curved surfaces, if that do happen to you, here is the solution.
                    Look at entitiy info, make sure the group has no material assign to it but only the faces.
                    If you assign a material to a group and its curved, it will unsmooth it.
                    hope this helps โ˜€
                    You can test it by building 2 columns. group both. Put a texture to the group and for the other one a texture to the surface. You will see the result.

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Thanks for the tips Jacques.

                      http://www.coroflot.com/boofredlay

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                      • D Offline
                        devincig
                        last edited by

                        Oh ! Funny ! I thing it will be better with more Smooth modeling !

                        http://www.flickr.com/photos/8839214@N03/

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                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          Here is the helix with Thea.


                          Helix01.jpg

                          http://www.coroflot.com/boofredlay

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