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    [Plugin] Components onto Faces v1.2.0 UPDATE May 23, 2013

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    • X Offline
      xrok1
      last edited by

      i agree, a single tool, that way if you have tri's and quad's on the same selection it would fill both. also i don't know if the new version works this way, but if you turn on hidden geometry causing triangles to appear, it should then respect the triangle faces.

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • X Offline
        xrok1
        last edited by

        as i was watching the video i came up with another idea i think might be kind of handy. what do you think of the idea of copy every [n]face ? where [n] would be 3, every third face would get a copy etc... would probably be fairly easy to implement and could be quite useful. πŸ˜„

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          @boilingsnow said:

          Thank you very much Chris.

          A suggestion: If the faces are triangle, I wish your skript still can put the components onto the centroids of them.

          Great suggestion, done!

          UPDATE: v1.1
          Now works much better with triangles. I wrote it so the 2 existing tool are just smarter, and that was definitely the way to go. So hopefully this is helpful. I also updated the video.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • pilouP Offline
            pilou
            last edited by

            Waiting now the top Sphere collection πŸ˜„
            Maybe something like "a component onto face only if this face is bigger than..."

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              You want it to not copy a component onto all the tiny little faces? I could write it, but I'm not sure if its universally needed by everyone. I'd hate to take away a feature that others like.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Ahh, I think I see. Take the sphere and unsmooth all edges. Then just smoothe the top triangle faces and the bottom ones. Then run components into face collections and it will treat the top of the sphere as a single face. Then triple click on the sphere and re-smooth all the faces.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • pilouP Offline
                  pilou
                  last edited by

                  You say smooth, resmooth...with what tool? Maybe a Duhduh πŸ˜„

                  @unknownuser said:

                  its universally needed by everyone

                  maybe not but it's universally for the geometry and ask nothing to do for the user! (unsmooth, resmooth etc... πŸ˜‰
                  For the coder that ask to calculate the surface πŸ˜„
                  I don't know if it's hard or not and time consuming for the process πŸ˜’

                  And that works not so good a wished but maybe I don't use the good tool for Unsmooth? ( Soften Edges ? πŸ˜‰hum.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Here is what I was thinking.

                    [flash=632,573:1ubr9un9]http://www.chrisfullmer.com/forums/components_onto_faces_sphere_top.swf[/flash:1ubr9un9]

                    Does that help?

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      Oh darn, I just did some more in-depth reading on "centroids" and I think I did not quite implement the triangle center finding mechanism quite right. It works in general, but I'm pretty sure there will be triangles that will still confuse it. OH well, if its really a problem the way I implemented it, I can look into fixing it. A fix will be a bit more math intensive than I wan to invest in it if possible...

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • pilouP Offline
                        pilou
                        last edited by

                        Yes because end of game must be something like that (not perfect just concept) πŸ˜‰
                        And avoid all users manipulations πŸ˜‰
                        end.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • X Offline
                          xrok1
                          last edited by

                          Chris, have you considered the copy every Nth face suggestion? it would be great if the N could be random as well with a min max value for the total copies. πŸ˜„

                          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                          http://www.Twilightrender.com try it!

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                          • Z Offline
                            ZFRPS
                            last edited by

                            this good idea !

                            But...this plugin for face only.
                            If Select a single component and a series of pionts of intersection. Then run this script. It will copy that component onto all the pionts of intersection. It will ignore any faces, groups, images, etc that are in the selection set. If more than one component is selected, it will use the first one it encounters.then this plugin will is very very nice !
                            

                            for piont of intersection same for faces .useful for everyone !

                            sketchup is bim

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                            • Z Offline
                              ZFRPS
                              last edited by

                              Dear Chris:

                              I wish your skript can put the components onto the points of intersection.

                              thanks again .

                              sketchup is bim

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                              • Z Offline
                                ZFRPS
                                last edited by

                                Dear Chris:

                                   Please came in !
                                          
                                                  waiting for you and love you.
                                

                                sketchup is bim

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                                • R Offline
                                  rv1974
                                  last edited by

                                  Chris could add 'scale component to match the face area' feature?
                                  Example: I'd select the glass faces in windows made by windowizer and run your script to insert
                                  the 'curtain' component. Everything works fine already except matching the component to the glazing
                                  opening.
                                  What do you think?

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                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    Its on my list to do, but it gets very complex when the shapes are not 3 sided objects fitting onto 3 sided faces, or 4 sided to 4 sided, etc. Even 4 sided is hard, because most people don't realize that their 4 sided face is often actually 2 non-planar triangles.

                                    So its a functionality I would like to implement, but every time I've tried, I remember how much work it really is.

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      Any idea if there is a plugin that would place parts onto a face with some added distance between the parts? Or simply put all the components at once onto a face, not just one component. I have some 3d puzzles and I would like to select all the pieces then select a face and the plugin should move all the pieces one near another onto that face, or even one over another(I would do the placing later).

                                      Thanks !

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Try this one in developpment by CPlassais! πŸ˜‰

                                        @unknownuser said:

                                        After clicking on the receiving side as long as you did not select another face you can adjust the rotation or translation on the plane defined by the receiving side.

                                        You use the keypad Director or numeric keypad on your keyboard Arrow

                                        5 key reverses the normal of the receiving side (you avoid contortions to get the underside
                                        The + or - button to increase or decrease the increment of which is the launch of the operation of 1 or 1 unit of measurement model
                                        The home and end keys or 7 and 1 used to change the rotation
                                        The guidelines allow the 8,4,2,6 keys or translations. (not perfect at axis level shift / key)

                                        If there is not z just draw on your component a little box of the measure wanted! πŸ˜‰
                                        And kill it at the end!

                                        Tab = Multiple Copy mode

                                        http://s6.postimg.org/st2yjegy9/faces_faces7.jpg

                                        http://s6.postimg.org/czk6481ch/faces_faces4.jpg

                                        http://s6.postimg.org/cvqcnyvv5/faces_faces1.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          Thank you Pilou, but this is not exactly what I want. I will create another thread in order to let this one alone. The operation should work exactly as Components onto faces, but instead of pasting one component onto many faces, I want to place more components onto one face(one near another). Like when you have a cabinet and you want the pieces to be placed one near another in order to be cut with a cnc machine.

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • ely862meE Offline
                                            ely862me
                                            last edited by

                                            I have puzzles with many pieces, like 70, 100 or more. It will be a tedious job to do it with this plugin, I would rather rotate them in bulk, when possible, and move/place them with the move tool. I expected a plugin that works like this: Select all the components, select a face and then all the components will be automatically placed onto that face(would be awesome with some space between them) ...

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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