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    Subdivide and smooth

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    • B Offline
      Blah11
      last edited by

      so if I were to use this plugin my models would seem "rounder" around the edges. Say I make a blocky sphere and I use this plugin would it make it seem more natural instead of blocky? If it does then I'm sold.

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      • soloS Offline
        solo
        last edited by

        Yup.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • B Offline
          Blah11
          last edited by

          all rite seems fair enough I can safely say I need this program so I guess I can part with $22 but it seems quite allot for a plugin anyhow I guess I'm not THAT cheap LOL. Does this work in sketchup 7?

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          • soloS Offline
            solo
            last edited by

            $22 for a plugin that will change your SU experiance and with a little practice will open up the world of organic modeling, me thinks that's a steal.

            Yes it does work with SU7

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • B Offline
              Blah11
              last edited by

              OK I found a sub division demo but I have problems now Heres the link to the demo http://www.smustard.com/script/Subdivide

              Now heres my problems and I want to know if this is like this in the final version.

              heres the original

              http://i228.photobucket.com/albums/ee18/Troopermanaic/1-2.jpg

              heres when I subdivide

              http://i228.photobucket.com/albums/ee18/Troopermanaic/2-1.jpg

              heres a closeup to the problem

              http://i228.photobucket.com/albums/ee18/Troopermanaic/3.jpg

              This wont do this in the final version will it? I do want subdivisions in my model though I at least want to keep the basic shape.

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              • soloS Offline
                solo
                last edited by

                You have the wrong subdivide ruby there, the one you want is Whaat's 'Subdivide and SMOOTH'

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • B Offline
                  Blah11
                  last edited by

                  @solo said:

                  You have the wrong subdivide ruby there, the one you want is Whaat's 'Subdivide and SMOOTH'

                  yes I know though I thought that the subdivide would be the same thing in subdivide and smooth unless its not. I just wanna make sure I'm not wasting money =]
                  I'm afraid that the subdivide will end up moving the corners on the model and if it messes with the corners that would mess up the whole shape.

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                  • R Offline
                    remus
                    last edited by

                    Although similar, that script is a lot less polished than whaats version.

                    With whaats version, when you select a face to subdivide it subdivides all the connected geometry. And to answer your question, no you shouldnt get geometry like that.

                    beat me to it solo.

                    and blah...

                    http://remusrendering.wordpress.com/

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                    • R Offline
                      remus
                      last edited by

                      With whaats version you can 'crease' edges and vertices, this essentially locks them in place and subdivides geometry around them, so you can make sure bits of your model stay put when you need them to.

                      http://remusrendering.wordpress.com/

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                      • R Offline
                        remus
                        last edited by

                        Check out the tutorial videos for more details:
                        http://www.youtube.com/watch?v=5LcLPPz0fWM
                        http://www.youtube.com/watch?v=AbdiThh4fio&feature=related

                        http://remusrendering.wordpress.com/

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                        • B Offline
                          Blah11
                          last edited by

                          @remus said:

                          With whaats version you can 'crease' edges and vertices, this essentially locks them in place and subdivides geometry around them, so you can make sure bits of your model stay put when you need them to.

                          ok im sold im buying next weekend.

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                          • soloS Offline
                            solo
                            last edited by

                            Before and after


                            http://img8.imageshack.us/img8/958/sdsx.jpg

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • B Offline
                              Blah11
                              last edited by

                              @solo said:

                              Before and after


                              http://img8.imageshack.us/img8/958/sdsx.jpg

                              OMG I want this plugin so bad now 😜 gotta wait until paycheck =[ Imma update all my models with this.

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                              • david_hD Offline
                                david_h
                                last edited by

                                I am working in Sub Smoove and One thing I have always wondered is . . .is it possible to select multiple edges of the proxy for creasing or is it always necessary to do it one at a time?

                                If I make it look easy...It is probably easy

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                                • R Offline
                                  remus
                                  last edited by

                                  David, theres a 'crease selection' option in the SDS tool menu, i think it gives you the option to do edges, vertices or both.

                                  http://remusrendering.wordpress.com/

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                                  • N Offline
                                    NewOne
                                    last edited by

                                    @blah11 said:

                                    OK I found a sub division demo but I have problems now Heres the link to the demo http://www.smustard.com/script/Subdivide

                                    This script does a Catmull-Clark subdivision. Does anyone know if there is one which uses doo sabin technique ?

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                                    • R Offline
                                      remus
                                      last edited by

                                      I dont know of a script that uses the doo-sabin algorithm, although if any budding ruby scripters fancy a challenge theres a good explanation here: http://graphics.cs.ucdavis.edu/education/CAGDNotes/Doo-Sabin/Doo-Sabin.html

                                      http://remusrendering.wordpress.com/

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                                      • david_hD Offline
                                        david_h
                                        last edited by

                                        @remus said:

                                        David, theres a 'crease selection' option in the SDS tool menu, i think it gives you the option to do edges, vertices or both.

                                        Does it allow for Multiple Selection? that was the gyst of the question.

                                        Thx,

                                        David

                                        If I make it look easy...It is probably easy

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                                        • R Offline
                                          remus
                                          last edited by

                                          Yeah, you can select as many edges as you want.

                                          http://remusrendering.wordpress.com/

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                                          • X Offline
                                            xrok1
                                            last edited by

                                            i think it would be more useful to have the crease selection icon in the toolbar than the crease tool. ideally if you had something preselected it would crease the preselection then revert to the regular crease tool.

                                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                            http://www.Twilightrender.com try it!

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