Need constructive criticism
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Im not done with the model but thats not what I am asking for this model render doesn't seem like it could be as good as it can be, if you have experience with rendering then please quote this render this is my favorite Mobile suit and I want to make sure I have the perfect colors when I upload to deviant art.
Something feels wrong in the purple and black I dunno what it is.
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Thats a cool model! Very powerful.
I don't like the purple...
Maybe use dark rusty colors for a battle damaged robot?
Or bright colors like yellow and red to point out the robot is dangerous? -
have you tried a different backround?
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@unknownuser said:
have you tried a different backround?
I was thinking about an outer space with the sun in the background and maybe a planet. -
Phillip
What render engine are you using?
Care to upload unfinished model, I will try some .mat variations for you to see what you like, do you want it to have an industrial scifi look or like one of your other models a more toy-like look? -
what format SKP. OBJ. or FBX.
I don't wanna upload an unfinished model to the sketchup warehouse, those are my finished models.
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skp will do fine.
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not bad I think I might go for a texture though I have an idea of what I want to do, Im thinking maybe the whole model will be clean but will have some battle scars and signs of use also chipping of paint and discoloration. Thanks BTW I haven't ever applied a texture to a sketchup model before is there a way about doing this without exporting it to another program? I do have deep paint 3d but that means I would have to convert my file type and that means some model quality will be lost.
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all rite im gunna find tutorials on how to uv map in sketchup because doing textures any other way is confusing. This is what I quickly whipped up PS~ these textures are from someone else as you can see doing it the way google sketchup wants it to be done isn't working for me BTW I didnt notice how clean my model is until I looked at that xray.
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Can anyone help me I don't know how to texture in sketchup. I would like to make textures but the problem is that I want to make scratches and stuff into the texture and it ends up tileing through the model I would think that uv unwrapping would be easier but there is no way for that to be done in sketchup so finding out a specific place where to put the scratches is impossible. I would like to make use of photoshop if possible does anyone how how I can uv map?
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Finished the model but still have trouble texturing =[
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