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    New API doc - typos and questions

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    • T Offline
      tomasz
      last edited by

      Sketchup.os_language
      
      Sketchup.get_locale
      

      In Polish version of SU6 PL both methods return 'pl' string.
      Current description is misleading because I've got SU6 PL installed in Vista EN.
      get_locale should refer to SU language instead of OS!

      @unknownuser said:

      The os_language method is used to retrieve a two character code representing the os language. This is an alias for the get_locale method.

      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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      • thomthomT Offline
        thomthom
        last edited by

        @unknownuser said:

        Yep, get_locale should not be an alias of os_language as doc suggests and os_language should read os language instead of local SU language. πŸ˜• πŸ˜„

        So, os_language reads the SU locale? that's the wrong method?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • T Offline
          tomasz
          last edited by

          I have investigated the case and it turned out that SU reads the OS language settings , not the language version of the OS itself. I had the language settings set to Polish in VistaENG. That was why SU returned os_language as 'pl' and get_locale also as 'pl'. So the documentation in right when the OS language selected in OS settings has its presence in SU.

          When OS language settings, say Portuguese, is not supported by SU then os_language returns 'en-US' which is wrong.

          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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          • thomthomT Offline
            thomthom
            last edited by

            Animation
            http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/animation.html

            The first example on that page:

            
                 # This is an example of a simple animation that floats the camera up to
                 # a z position of 200". The only required method for an animation is
                 # nextFrame. It is called whenever you need to show the next frame of
                 # the animation. If nextFrame returns false, the animation will stop.
                 class FloatUpAnimation
                   def nextFrame(view)
                     new_eye = view.camera.eye
                     new_eye.z = new_eye.z + 1.0
                     view.camera.set(new_eye, view.camera.target, view.camera.up)
                     view.show_frame
                     return new_eye.z < 500.0
                   end
                 end
            
                 # This adds an item to the Camera menu to activate our custom animation.
                 UI.menu("Camera").add_item("Run Float Up Animation") {
                   Sketchup.active_model.active_view.animation = FloatUpAnimation.new
                 } 
            
            

            It makes a class named FloatUpAnimation, but no mention of Animation. A bit confusing.
            Is it like the Observers?
            Should it say class FloatUpAnimation < Animation

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • scottliningerS Offline
              scottlininger
              last edited by

              It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

              • Scott Lininger
                SketchUp Software Engineer
                Have you visited the Ruby API Docs?
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              • thomthomT Offline
                thomthom
                last edited by

                @unknownuser said:

                It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

                Isn't observer like that as well? I realised once that I had used the wrong observer class as a base, but the observer still worked.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • scottliningerS Offline
                  scottlininger
                  last edited by

                  @thomthom said:

                  @unknownuser said:

                  It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

                  Isn't observer like that as well? I realised once that I had used the wrong observer class as a base, but the observer still worked.

                  Yes, that's how observers are as well.

                  πŸ˜„

                  • Scott Lininger
                    SketchUp Software Engineer
                    Have you visited the Ruby API Docs?
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                  • thomthomT Offline
                    thomthom
                    last edited by

                    How much of this thread have you processed Scott?
                    I think I'm loosing track of what I have reported.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • scottliningerS Offline
                      scottlininger
                      last edited by

                      @thomthom said:

                      How much of this thread have you processed Scott?
                      I think I'm loosing track of what I have reported.

                      I have a lot of catch up to do. I have a paper copy here that I've marked as I update. I'll remerge that back into the forum soon.

                      • Scott Lininger
                        SketchUp Software Engineer
                        Have you visited the Ruby API Docs?
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                      • D Offline
                        designforlife
                        last edited by

                        A small thing, just noticed a typo that I don't think is already covered. The entry for EntityObserver.onChangeEntity method states:

                        @unknownuser said:

                        The onEraseEntity method is invoked when your entity is modified.

                        Mike

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Scott: I think it's worth to also add some notes on the observers that aren't working. Especially those that seem to cause bugsplats. http://forums.sketchucation.com/viewtopic.php?f=180&t=20676

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • C Offline
                            cjthompson
                            last edited by

                            I'm not sure if you've caught this yet, but transformation.xaxis, yaxis, and zaxis return vectors, not points.

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              The Model collection some times doesn't list all the materials when you call .each on it.
                              http://forums.sketchucation.com/viewtopic.php?f=11&t=21243

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                WebDialog.new
                                See Martin's post: http://forums.sketchucation.com/viewtopic.php?f=180&t=21502

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • M Offline
                                  MartinRinehart
                                  last edited by

                                  The following was agreed, in http://forums.sketchucation.com/viewtopic.php?f=180&t=21502 to correctly document WebDialog.new.

                                  Alternate to the API docs, with help. This is for PC:

                                  title - string - This text will appear in the title bar of your WebDialog

                                  scrollable - boolean - This is a NOP. You get scrollbars, regardless. Workaround: <body scroll=no>.

                                  key - string - If this is nil or an empty string, your dialog's size/location is stored in "HKEY_CURRENT_USER/Software/Google/SketchUp7/WebDialog_". You should definitely include here the name of your Ruby, which will be concatenated:
                                  "HKEY_CURRENT_USER/Software/Google/SketchUp7/WebDialog_MyRuby"

                                  width, height, left, top - integers - size/location, in pixels, of the first appearance of your WebDialog. All subsequent appearances will be taken from the registry entry.

                                  resizeable - boolean - if false, your user cannot resize the dialog. Defaults to true, if omitted.

                                  Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                  • T Offline
                                    tomasz
                                    last edited by

                                    class ShadowInfo

                                    ShadowTime_time_t
                                    SunRise_time_t
                                    SunSet_time_t
                                    TZOffset
                                    UseSunForAllShading

                                    Those keys are not mentioned/explained in the documentation.

                                    Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                    • M Offline
                                      MartinRinehart
                                      last edited by

                                      Topic: WebDialog.new

                                      The second parameter, scrollbars, appears to be operational on the Mac. PCs get scrollbars, regardless.

                                      Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                      • J Offline
                                        Jim
                                        last edited by

                                        Just a general request for the API docs. When viewing a method which references another class, would it be possible to link to that class? For example, you are the viewing Model.bounds description - it would be nice to be able to jump right to the BoundingBox class.

                                        Thanks.

                                        Hi

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                                        • J Offline
                                          Jim
                                          last edited by

                                          I wonder if we should lock this list and start a new one for 7.1?

                                          Hi

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @jim said:

                                            I wonder if we should lock this list and start a new one for 7.1?

                                            Maybe once Scott has updated the docs first?

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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