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    Cello

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    • S Offline
      sepo
      last edited by

      Quick 1min and 5 sec render in Podium. Did not see any leaks.


      20090220111110_1m5s.jpg

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      • R Offline
        remus
        last edited by

        must be my imagination then ๐Ÿ˜•

        http://remusrendering.wordpress.com/

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        • M Offline
          mirjman
          last edited by

          was this actually modeled in sketchup? what kind of tools did you use?


          c copy.jpg

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          • R Offline
            remus
            last edited by

            What a compliment! yes, it was all done in SU.

            Used soap skin bubble for the top and bottom pieces then added some thickness with joint pushpull. The tail piece was done with booltools and a little bit of JPP. Apart form that it was just native tools, as far as i can remember.

            http://remusrendering.wordpress.com/

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            • M Offline
              mirjman
              last edited by

              cool came out great


              d copy.jpg

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              • H Offline
                hebrides
                last edited by

                Very nice model Remus. I tried a quick texture projection. I will probably finnish it.


                im1235150951.png

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                • R Offline
                  remus
                  last edited by

                  Well its certainly better than anything i found ๐Ÿ‘

                  p.s. I modelled the end pin as well, so you can pull it out if it's more appropriate for your renders.

                  http://remusrendering.wordpress.com/

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                  • L Offline
                    linea
                    last edited by

                    nice model Remus ๐Ÿ‘

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                    • stefanqS Offline
                      stefanq
                      last edited by

                      Remus, great modeling here, congrats! I didn't find the perfect texture, sorry.
                      Thanks for sharing!

                      http://img18.imageshack.us/img18/9669/celo1te2.th.jpg

                      EDIT:
                      Pin out!

                      http://img207.imageshack.us/img207/4348/cello2dp3.th.jpg

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                      • J Offline
                        Jon
                        last edited by

                        Awesome model, Remus. ๐Ÿ˜„
                        I've done a quick render with a custom texture...


                        cello fin.jpg

                        Jon
                        KT Team member

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                        • EarthMoverE Offline
                          EarthMover
                          last edited by

                          Awesome Job. Stefan and Jon, great texturing and rendering.

                          Here's a clay output from VfSU with a line overlay and a little blur. Besides the obvious smoothing issue, I think it is a neat style.

                          Remus, how did you go about making the spiral cuts on the top of the neck?

                          I also found this great site with some higher res cello images for texturing reference - http://www.wilhitestrings.com/cellos.htm


                          Cello_line overlay.jpg


                          Here's straight sketchup with some texturing.

                          3D Artist at Clearstory 3D Imaging
                          Guide Tool at Winning With Sketchup
                          Content Creator at Skapeup

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            ๐Ÿ˜ฎ Nice. Very nice.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • R Offline
                              remus
                              last edited by

                              Good stuff jon ๐Ÿ‘

                              Earthmover, those where the hardest part by a long way. If i remember correctly, what i did was to draw on the spiral then separate it in to lots of steps. I then push pulled each step up in to that spiral shape, from there i joined the edge of each step to get a smooth curve. I then deleted the steps themselves and stitched the outside of the curve to the inside. Make the whole thing a component, copy, scale and your done.

                              http://remusrendering.wordpress.com/

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                              • R Offline
                                Ross Macintosh
                                last edited by

                                Beautiful model Remus! It is also great to see the various approaches to rendering it.

                                Regards, Ross

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