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    Cello

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    • EarthMoverE Offline
      EarthMover
      last edited by

      Great model remus! I wouldn't say there are no great textures out there....with a camera, there are great textures everywhere!!

      This would definitely be a fun one to render!

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • M Offline
        matteo
        last edited by

        great model! I do love clay renders too - and not only beacuse you don't have to bother about texturing your model - there is a sense of surreal abstraction that makes all the geometries more clean.

        btw, is it an indigo rendering?

        hire me: http://www.nonsolo3d.it/ !

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        • R Offline
          remus
          last edited by

          Earthmover, i was thought of popping off down to the local music shop although it does seem like rather a lot of effort, especially for a lazy person like me.

          matteo, yes it is an indigo render. i think i tried it in podium as well but the model was very leaky so i just went over to indigo.

          I'll post the model up in the morning (7-8 hours from now, for those of you not staring in to the inky blackness of night)for anyone who fancies a go at rendering it. Youve got to promise not to look too carefully at the peg box though 😛

          http://remusrendering.wordpress.com/

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          • R Offline
            remus
            last edited by

            heres the file, i'm interested to see what you'll come up with 👍


            cello.zip

            http://remusrendering.wordpress.com/

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            • S Offline
              sepo
              last edited by

              Quick 1min and 5 sec render in Podium. Did not see any leaks.


              20090220111110_1m5s.jpg

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              • R Offline
                remus
                last edited by

                must be my imagination then 😕

                http://remusrendering.wordpress.com/

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                • M Offline
                  mirjman
                  last edited by

                  was this actually modeled in sketchup? what kind of tools did you use?


                  c copy.jpg

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                  • R Offline
                    remus
                    last edited by

                    What a compliment! yes, it was all done in SU.

                    Used soap skin bubble for the top and bottom pieces then added some thickness with joint pushpull. The tail piece was done with booltools and a little bit of JPP. Apart form that it was just native tools, as far as i can remember.

                    http://remusrendering.wordpress.com/

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                    • M Offline
                      mirjman
                      last edited by

                      cool came out great


                      d copy.jpg

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                      • H Offline
                        hebrides
                        last edited by

                        Very nice model Remus. I tried a quick texture projection. I will probably finnish it.


                        im1235150951.png

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                        • R Offline
                          remus
                          last edited by

                          Well its certainly better than anything i found 👍

                          p.s. I modelled the end pin as well, so you can pull it out if it's more appropriate for your renders.

                          http://remusrendering.wordpress.com/

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                          • L Offline
                            linea
                            last edited by

                            nice model Remus 👍

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                            • stefanqS Offline
                              stefanq
                              last edited by

                              Remus, great modeling here, congrats! I didn't find the perfect texture, sorry.
                              Thanks for sharing!

                              http://img18.imageshack.us/img18/9669/celo1te2.th.jpg

                              EDIT:
                              Pin out!

                              http://img207.imageshack.us/img207/4348/cello2dp3.th.jpg

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                              • J Offline
                                Jon
                                last edited by

                                Awesome model, Remus. 😄
                                I've done a quick render with a custom texture...


                                cello fin.jpg

                                Jon
                                KT Team member

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                                • EarthMoverE Offline
                                  EarthMover
                                  last edited by

                                  Awesome Job. Stefan and Jon, great texturing and rendering.

                                  Here's a clay output from VfSU with a line overlay and a little blur. Besides the obvious smoothing issue, I think it is a neat style.

                                  Remus, how did you go about making the spiral cuts on the top of the neck?

                                  I also found this great site with some higher res cello images for texturing reference - http://www.wilhitestrings.com/cellos.htm


                                  Cello_line overlay.jpg


                                  Here's straight sketchup with some texturing.

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    😮 Nice. Very nice.

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • R Offline
                                      remus
                                      last edited by

                                      Good stuff jon 👍

                                      Earthmover, those where the hardest part by a long way. If i remember correctly, what i did was to draw on the spiral then separate it in to lots of steps. I then push pulled each step up in to that spiral shape, from there i joined the edge of each step to get a smooth curve. I then deleted the steps themselves and stitched the outside of the curve to the inside. Make the whole thing a component, copy, scale and your done.

                                      http://remusrendering.wordpress.com/

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                                      • R Offline
                                        Ross Macintosh
                                        last edited by

                                        Beautiful model Remus! It is also great to see the various approaches to rendering it.

                                        Regards, Ross

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