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    Layers in woodworking projects

    Scheduled Pinned Locked Moved Woodworking
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    • B Offline
      brandy20
      last edited by

      I saw the video and now I think I'll start looking at my projects from another point of view. Until now I just created scenes using the hide function to show only the parts I wanted to. Now I'll try to focus on this layers tecnique, it seems more functional. Tks!

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      • GaieusG Offline
        Gaieus
        last edited by

        One important note on layers however (even if it's a repeated note): layers do not separate geometry (i.e. ungrouped entities will keep "sticking" and interacting to each other) so always group (or make component of) your geometry prior to putting it onto separate layers. Also, keep all "raw" (or "primitive" or "basic" - ie not grouped) geometry on layer 0.

        And now let's see those cabinets! πŸ˜‰

        Gai...

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        • B Offline
          brandy20
          last edited by

          @gaieus said:

          One important note on layers however (even if it's a repeated note): layers do not separate geometry (i.e. ungrouped entities will keep "sticking" and interacting to each other) so always group (or make component of) your geometry prior to putting it onto separate layers. Also, keep all "raw" (or "primitive" or "basic" - ie not grouped) geometry on layer 0.

          And now let's see those cabinets! πŸ˜‰

          Yes, I saw it on the video.

          This is the cabinet


          Finito_1.png

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          • Dave RD Offline
            Dave R
            last edited by

            And a nice one it is, too.

            Etaoin Shrdlu

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            • P Offline
              PKast
              last edited by

              Very nice cabinet. Well done and it has nice interesting texture, almost looks like reclaimed pine.

              Best,

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              • B Offline
                brandy20
                last edited by

                This is the texture I used.


                WoodFine0007_S.jpg

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Very nice. Thank you for sharing that.

                  Etaoin Shrdlu

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                  • B Offline
                    brandy20
                    last edited by

                    It's my pleasure

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                    • B Offline
                      brandy20
                      last edited by

                      @pkast said:

                      Very nice cabinet. Well done and it has nice interesting texture, almost looks like reclaimed pine.

                      Best,

                      This is the link where I found this texture http://www.cgtextures.com/

                      Anyway check this post to have many other ones

                      301 Moved Permanently

                      favicon

                      (www.sketchucation.com)

                      cheers!

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                      • S Offline
                        Sawduster
                        last edited by

                        I've seen furniture pieces where each individual part is on its own layer. I don't go anywhere near that far, but when you do complete detailed drawings of all joinery and drawer webs and the like, being able to get stuff out of the picture while you work on it is extremely advantageous. It is also great for showing views of these internal parts. The Kneehole Desk I posted a bit ago is an example of how I generally work with layers.

                        May all your dimensions be the sum of their total.

                        Jerry

                        http://www.sawdustersplace.com

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Hi Jerry,

                          You might find it helpful to check out the link in my first post in this thread. Nice looking knee desk.

                          Etaoin Shrdlu

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                          • S Offline
                            Sawduster
                            last edited by

                            Well, that caused another change to the way I am used to working. I've been building components on the final layer on which they will be placed rather than on the 0 layer, then moving them. Might be why I sometimes end up with some extraneous geometry at the intersection of components when I do the first explode/implode of a model.

                            May all your dimensions be the sum of their total.

                            Jerry

                            http://www.sawdustersplace.com

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              Could be.

                              It's probably why you also have things disappearing when you don't want them to.

                              These are screen grabs from your desk. Notice what is missing and which layer is turned off.

                              http://img.photobucket.com/albums/v506/weekender410/Jerrys Desk/BackLayerHidden.jpg

                              It's hard to read in these small images but this first one is with the layer called Back turned off.

                              http://img.photobucket.com/albums/v506/weekender410/Jerrys Desk/FaceFrameLayerHidden.jpg

                              This is with the Face Frame layer turned off.

                              I'm not picking at you with this, Jerry. This is the sort of thing that can happen to anyone if they aren't handling layers correctly in SketchUp. Actually, I've seen much worse. Fortunately there's a plugin that will move all geometry back to Layer 0 where it belongs. Very useful for correcting that problem although if your components are put on the wrong layers, you'll still have to fix that manually. I'll see if I can find the link to the plugin.

                              Etaoin Shrdlu

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                Here's the link.

                                Etaoin Shrdlu

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