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    Greeble Beta (Updated Feb-06-2009)

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    • pilouP 離線
      pilou
      最後由 編輯

      A little icon "hourglass" will be useful because anything show that the program is calculating! 😉

      Suggestion : introduce a new form inside the start's facet like a circle or triangle or anything on the first volume!
      sug.jpg

      PS You have forgotten Didier Bur and his "Push Push Randomly within an Interval" inside his projection bar tools 😉

      Here Greeble Super Beta ☀


      sg.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • soloS 離線
        solo
        最後由 編輯

        Cool script and pretty stable.


        http://img244.imageshack.us/img244/3892/greebleba9.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • MALAISEM 離線
          MALAISE
          最後由 編輯

          Just a short trial, wonderfull 👍 👍 and very clear tutorial too !
          Pilou's clock idea would be appreciate
          MALAISE 😄

          La Connaissance n'a de valeur que partagée

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          • Chris FullmerC 離線
            Chris Fullmer
            最後由 編輯

            @thomthom said:

            A tip for your script, if you change

            model.start_operation ("Greeble")
            

            to

            model.start_operation("Greeble", true)
            

            you will most likely get a speed boost. All though, it won't be compatible with SU then. (you can do a version check to work around that.)

            Great suggestion Thom, I've now added that with a version check to the code. So if you have version 7 or higher, it will use the speed-up code. Anything lower than 7 does not use it. I'll look into the hourglass mouse too. Thanks for the suggestions and compliments,etc.

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • JClementsJ 離線
              JClements
              最後由 編輯

              Chris:

              Not only a good effort at scripting, but a good, easy-to-follow video. Congrats!

              John | Illustrator | Beaverton, Oregon

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              • S 離線
                sepo
                最後由 編輯

                Works nice....Thank you.

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                • R 離線
                  RickW
                  最後由 編輯

                  Nice job, Chris!

                  The next step would be to get min/max offset parameters (that could be the same if consistency is desired) to randomize the offset size.

                  RickW
                  www.smustard.com

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                  • Chris FullmerC 離線
                    Chris Fullmer
                    最後由 編輯

                    Yeah, I agree Rick. I think that would be another great addition, and something within my abilities right now.

                    I also want to add better units support so that the inputs work with the user's default units instead of always being in inches. I am guessing there is a way to figure out what units they are in and convert them around and stuff.

                    Another key thing I am working on is a taper on the greebled face. But I'm still thinking that through. Transforming is not as easy as scaling. Also adding widgets onto the greebled faces, making the offset greebles not be perfectly centered on their parent face, but randomly organized. Ahh, the list goes on and on.

                    But I'll start with the offset min.max and the organizer.rb compatibiltity. Thanks for the tips Rick, and the comments from everyone,

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • C 離線
                      chango70
                      最後由 編輯

                      Cool script. Does it support metric?

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                      • Chris FullmerC 離線
                        Chris Fullmer
                        最後由 編輯

                        @chango70 said:

                        Cool script. Does it support metric?

                        Thanks! But no, it does not currently support metric really. All units are in inches at this point so you have to convert it all beforehand. I'm just finishing up some touches on the offset random distances feature. Once that is done, metric is then officially my next development phase. So hopefully by this weekend (or maybe tonight with any luck) I'll get metric working.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • R 離線
                          RickW
                          最後由 編輯

                          Change all the ".to_i" methods to ".to_l" when handling the user input data, and you'll have metric support. Users will be able to enter 50mm, 12m, 23'4", etc. and it will be converted to SU units automatically.

                          Oddly enough, though the ruby console will convert 1.km to SU units, it will not work from within a text string.

                          RickW
                          www.smustard.com

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                          • Chris FullmerC 離線
                            Chris Fullmer
                            最後由 編輯

                            @rickw said:

                            Change all the ".to_i" methods to ".to_l" when handling the user input data, and you'll have metric support. Users will be able to enter 50mm, 12m, 23'4", etc. and it will be converted to SU units automatically.

                            Oddly enough, though the ruby console will convert 1.km to SU units, it will not work from within a text string.

                            Ok, now you can specify min/max scale offsets. It might take some time to figure that out. I'm pretty sure it is easy to break. But I generally use two negative numbers. The first one being larger than the second. But rememeber they are negative, so larger actually means closer to zero. So I would use -10 and -100 in that order.

                            It should also be compatible with metric now too. It has serious issuse though with accuracy and I'm sure its how I'm doing it. In inches and feet, you enter values (like 100-1000 inches) and it would always stick to whole integers. But in metric, it doesn't stick to whole numbers because of how SU is converting the value to a length. So maybe I'll figure out a fix for that.

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • T 離線
                              todd burch
                              最後由 編輯

                              What, no WebDialog user interface??? Chicken!!

                              Very nice work indeed Chris!!! Very nice. You can implement ProgressBar.rb and you'll satisfy Pilou. It's real easy, instructions are on Smustard with the script.

                              Todd

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                ☀

                                Ps Seems to me there is a big bug 😄
                                After use the Super Greeble, grouping this one, the Move, Rotation with copy don't work for the greebled object or for any other object!!! 😮
                                Curious that don't make that at each time but sometime 😲
                                After the * only one group is created and it is re-centered like the first!

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • Chris FullmerC 離線
                                  Chris Fullmer
                                  最後由 編輯

                                  😞, yeah I know this version right now has bugs. I made the mistake of updating it thinking I had all the bugs worked out. Then I found some problems and realized I did not have a backup copy of the older version - oops! So give me some time and I'lkl get a more stable version up, but I might have to revert a few features.

                                  @Todd the progressbar.rb is a great idea. I was a little overwhelmed thinking about making an hourglass cursor and stuff, but progressbar sounds like a great option!

                                  Chris

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • Chris FullmerC 離線
                                    Chris Fullmer
                                    最後由 編輯

                                    Interesting. It should not happen. Would you mind trying again with this new version I just finished? It now supports (requires) progressbar.rb from smustard and it also supports a min/max offset value. I think its kind of confusing, but I'll leave it in because it is sort of cool what it allows you to do. But to get decent results, the first offset # should be closer to zero than the second offset number. Or set them both to zero for no offset or both to -10 for an even -10 offset on all faces. And remember, that negative numbers will make an inset face, while positive numbers will offset a larger face. It might be time to update my beginning video now. Thanks for testing everyone!

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Another thing 😉
                                      Is that normal on a Tin surface all facets are selected but all facets don't be greebled ❓


                                      tin.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP 離線
                                        pilou
                                        最後由 編輯

                                        Thank you sir Malaise! ☀
                                        I will take care next time 😉


                                        greb.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Sorry but nothing works with this last version 😮 ( maybe because i am in cm and your written in inch ?)
                                          Have you somewhere an old version because I have yet a version that not working now 😒
                                          (I have not made a saving one of the previus 😳
                                          I must go back to Protrude 😄


                                          prot01.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • J 離線
                                            Jim
                                            最後由 編輯

                                            Partly due to the outrage expressed in this thread, I've decided to dis-allow posting of other people's scripts. A script author needs to be able to control which version of the script is available, and where it is posted.

                                            Hi

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