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    Tom's 2.5d trees + render apps...

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    • T Offline
      tomsdesk
      last edited by

      Pete, thanks. Big difference then between render packages, huh, based on what I see between yours and Sepo's output? Here's the png I used to begin with: in case it can explain anything...?

      leaf-bn2.png

      These trees don't do the face-me thing in Vue, do they? Thus the shadow face problem, huh? This also limits the camera location to closely where the model was last saved in SU or the leaf pngs would be on edge too? Wish I understood better, but still, bottomline for me I guess is they do work well enough to be somewhat useful...?

      Anyway, any suggestions how to make them mo' betta' for external apps?

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • GaieusG Offline
        Gaieus
        last edited by

        @sepo said:

        I tried to rendered it as it came. It rendered the trunk only and than I just exploded it. Did not change anything to layers or transparency. Podium renders .png no problem.

        @tomsdesk said:

        I bring in one image png and make that a component

        I think this is the key as (AFAIK) Podium doesn't handle mere image entities well - only if the images are exploded and used as texture on geometry (well: a face).

        The same as with Al's Tree generator; the tree png image entities had to be exploded first (to become face entities with geometry AND the image as texture)

        Gai...

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        • S Offline
          sepo
          last edited by

          Yes Gaieus, correct. After exploding one can make it component and it should work fine.

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          • soloS Offline
            solo
            last edited by

            Tom

            I deleted the shadow plane and played with the transparencies and textures.


            http://img61.imageshack.us/img61/1264/modifiedtreenp0.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • T Offline
              tomsdesk
              last edited by

              Beautiful, Pete, very painterly!

              Sepo, Gai, I exploded the image png and the file jumps from 132k to 161k...how much that affects the drain in SU remains a puzzlement? I suppose making folks aware this needs to be done for some render programs isn't much hassle...?

              http://www.tomsdesk.moonfruit.com/
              2.5D Trees & Shrubs!

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              • S Offline
                sepo
                last edited by

                I do not think it is biggy.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  It'sobviously due to the geometry created. Rendering apps however can (generally) handle much more poly and file size (think of the heavy, high res images) than SU.

                  Gai...

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                  • T Offline
                    tomsdesk
                    last edited by

                    Cool for me. Had another thought: do these apps render edges...ie. can I build branches with edges only, or do I need a skinny face out at the end?

                    http://www.tomsdesk.moonfruit.com/
                    2.5D Trees & Shrubs!

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                    • S Offline
                      sepo
                      last edited by

                      No, edges are never rendered. I can firmly say that for Podium. Pretty sure the other do the same. You need skinny face.

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                      • A Offline
                        Aidus
                        last edited by

                        Copyright by Aiduss
                        This is my latest work. After 2 or more weeks finally I found a normal way to create trees in sketchup and then render this in maxwell.

                        This is not final render. Here you can see almost 3000 real geometry trees. All teritory will contain almost 14 000 real geometry trees. All trees are exported to maxwell as instances so actually used is only 8 types of trees.

                        There is also 70 houses of 5 types and each type has 4 different facade types. Su model size almost 110 Mb.

                        CPU: e6750 overclocked @ 3.2 GHz with 2Gb ram.

                        CPU: Intel Core i7 Extreme Edition 965
                        RAM: OCZ Gold DDR3 1600MHz 12Gb
                        Video: Asus Radeon HD4870 X2 2Gb
                        Mobo: Asus P6T Deluxe 1366 Intel X58

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Aidus, that's a really impressive and beautiful model/render! I only lack one thing in fact; there are trees (and they are very convincing and look real) but there aren't any bushes/shrubs. It wouldn't even be striking in the foreground (as you look at that area more from above) but in the distance, the field is so "clean" from any other plant. Actually, I first didn't know what is bothering, it is so little strinking.

                          Nevertheless, as I first said, it's a stunning picture for sure! πŸ‘ (and of course, much-much better than I could ever make πŸ˜‰ )

                          Gai...

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                          • A Offline
                            Aidus
                            last edited by

                            Gaieus actually I'm working on this πŸ˜„ When I finish this work I'll publish it here.

                            PS. Sorry about bad english πŸ˜„

                            CPU: Intel Core i7 Extreme Edition 965
                            RAM: OCZ Gold DDR3 1600MHz 12Gb
                            Video: Asus Radeon HD4870 X2 2Gb
                            Mobo: Asus P6T Deluxe 1366 Intel X58

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Cool, looking forward to it!

                              @aidus said:

                              PS. Sorry about bad english πŸ˜„

                              Many natives have worse πŸ˜‰

                              Gai...

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