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    Tom's 2.5d trees + render apps...

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    • soloS Offline
      solo
      last edited by

      @unknownuser said:

      Pete, I like the results too (though maybe a little light at the edges for my taste)...did you alter the transparency or did they come out that way on their own?

      I never altered the transparency.

      @unknownuser said:

      What did you do to the shadow faces (made with a fully transparent png, just one pixel colored)? Did you need them? Do the pngs themselves cast those beautiful shadows? I see yours are transparent also...did you do something special to get that result?

      Tom, the shadow plane looked a little strange if not viewed straight (at an agle the showed planes) so I used a transparency node in Vue and it worked great as it cast transparent shadows.

      @unknownuser said:

      Did you explode the png to a material also?

      No

      Nice looking trees by the way.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • T Offline
        tomsdesk
        last edited by

        Pete, thanks. Big difference then between render packages, huh, based on what I see between yours and Sepo's output? Here's the png I used to begin with: in case it can explain anything...?

        leaf-bn2.png

        These trees don't do the face-me thing in Vue, do they? Thus the shadow face problem, huh? This also limits the camera location to closely where the model was last saved in SU or the leaf pngs would be on edge too? Wish I understood better, but still, bottomline for me I guess is they do work well enough to be somewhat useful...?

        Anyway, any suggestions how to make them mo' betta' for external apps?

        http://www.tomsdesk.moonfruit.com/
        2.5D Trees & Shrubs!

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        • GaieusG Offline
          Gaieus
          last edited by

          @sepo said:

          I tried to rendered it as it came. It rendered the trunk only and than I just exploded it. Did not change anything to layers or transparency. Podium renders .png no problem.

          @tomsdesk said:

          I bring in one image png and make that a component

          I think this is the key as (AFAIK) Podium doesn't handle mere image entities well - only if the images are exploded and used as texture on geometry (well: a face).

          The same as with Al's Tree generator; the tree png image entities had to be exploded first (to become face entities with geometry AND the image as texture)

          Gai...

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          • S Offline
            sepo
            last edited by

            Yes Gaieus, correct. After exploding one can make it component and it should work fine.

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            • soloS Offline
              solo
              last edited by

              Tom

              I deleted the shadow plane and played with the transparencies and textures.


              http://img61.imageshack.us/img61/1264/modifiedtreenp0.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • T Offline
                tomsdesk
                last edited by

                Beautiful, Pete, very painterly!

                Sepo, Gai, I exploded the image png and the file jumps from 132k to 161k...how much that affects the drain in SU remains a puzzlement? I suppose making folks aware this needs to be done for some render programs isn't much hassle...?

                http://www.tomsdesk.moonfruit.com/
                2.5D Trees & Shrubs!

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                • S Offline
                  sepo
                  last edited by

                  I do not think it is biggy.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    It'sobviously due to the geometry created. Rendering apps however can (generally) handle much more poly and file size (think of the heavy, high res images) than SU.

                    Gai...

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                    • T Offline
                      tomsdesk
                      last edited by

                      Cool for me. Had another thought: do these apps render edges...ie. can I build branches with edges only, or do I need a skinny face out at the end?

                      http://www.tomsdesk.moonfruit.com/
                      2.5D Trees & Shrubs!

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                      • S Offline
                        sepo
                        last edited by

                        No, edges are never rendered. I can firmly say that for Podium. Pretty sure the other do the same. You need skinny face.

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                        • A Offline
                          Aidus
                          last edited by

                          Copyright by Aiduss
                          This is my latest work. After 2 or more weeks finally I found a normal way to create trees in sketchup and then render this in maxwell.

                          This is not final render. Here you can see almost 3000 real geometry trees. All teritory will contain almost 14 000 real geometry trees. All trees are exported to maxwell as instances so actually used is only 8 types of trees.

                          There is also 70 houses of 5 types and each type has 4 different facade types. Su model size almost 110 Mb.

                          CPU: e6750 overclocked @ 3.2 GHz with 2Gb ram.

                          CPU: Intel Core i7 Extreme Edition 965
                          RAM: OCZ Gold DDR3 1600MHz 12Gb
                          Video: Asus Radeon HD4870 X2 2Gb
                          Mobo: Asus P6T Deluxe 1366 Intel X58

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Aidus, that's a really impressive and beautiful model/render! I only lack one thing in fact; there are trees (and they are very convincing and look real) but there aren't any bushes/shrubs. It wouldn't even be striking in the foreground (as you look at that area more from above) but in the distance, the field is so "clean" from any other plant. Actually, I first didn't know what is bothering, it is so little strinking.

                            Nevertheless, as I first said, it's a stunning picture for sure! πŸ‘ (and of course, much-much better than I could ever make πŸ˜‰ )

                            Gai...

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                            • A Offline
                              Aidus
                              last edited by

                              Gaieus actually I'm working on this πŸ˜„ When I finish this work I'll publish it here.

                              PS. Sorry about bad english πŸ˜„

                              CPU: Intel Core i7 Extreme Edition 965
                              RAM: OCZ Gold DDR3 1600MHz 12Gb
                              Video: Asus Radeon HD4870 X2 2Gb
                              Mobo: Asus P6T Deluxe 1366 Intel X58

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Cool, looking forward to it!

                                @aidus said:

                                PS. Sorry about bad english πŸ˜„

                                Many natives have worse πŸ˜‰

                                Gai...

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