POST YOUR RENDERS NR.2: WAREHOUSE
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This looked too fun to pass up. Just to be different, I'll go vertical... with IDX Renditioner. Hazy lighting condition setting and a background image, no post.
William
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Gave it a go with Vray for Max. I rendered with just Vray sun and HDRI for lighting. I also rendered an Ambient Occlusion output using this free plugin for Max - http://plugins.angstraum.at/vrayao/ In photoshop I then combined the AO with the raw rendered and set the AO to multiply. I used the alpha output to add a background behind the glass. In photoshop I did additional tweaking and exposure corrections including a high pass filter and slight bit of sharpening.
Vray render - 8min 33sec
AO render 47 seconds
Post processing - 10 minutes
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Night shift
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Richcat, what render engine did you use?
Looks like a First person shooter scene, put a gun barrel in foreground and it's Doom.
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IRender nXt
@unknownuser said:
Looks like a First person shooter scene, put a gun barrel in foreground and it's Doom.
one tries and learns and tries again[floatl:1z3vonmv][/floatl:1z3vonmv]
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This is addictive - done with IRender nXt
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Nice Pete! Had a go with Vue 7 myself. Car is from Vue's object library. I used radiosity with the render settings on final. The background is an infinite procedural terrain.
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I had a quick go with Podium.
Under 3 min.
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The Ambient Occlusion render pass overlay is a common and very effective way to add randomness and crispyness to a render.
I am dying to have this for Vray for sketchup as well for a long time now.
It wouldn't be to hard for a Ruby master to code a AO renderer i guess.
I know AdamB is using AO as an option is his LightUp.
It would be cool to have a standalone AO render plug though. -
Yes, the nice thing about the AO plugin that I use for Max is that it is just a one click solution. It will render out the AO pass without disturbing any of your Vray settings. As soon as you close the plugin, your right back where you left off. If someone could imitate this plugin for Vray for Sketchup that would be great.
On another note Kwist, have you picked out the next model for rendering yet? Seems as though this is turning into a fun and exciting way to practice rendering scenes you wouldn't necessarily have a chance to render in your daily work. I would be up for a nice exterior project next.
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OK... Here's my last go on this...
Kerkythea, MLT cooked app. 6 hours...
Post pro: Tonemapping + subtle bloom...Hope you like it...?!?
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Wow Frederick, that is a really clean render. I like it a lot. Although I must say it is almost too clean and bright for a dingy old warehouse.
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A flashy one (Podium) + minimun post prod
3 minuts 51 on a very old comput more 6 years old!
How do you have so big image without scrollbar?
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Well... What can I say... The guy cleaning this place is really effective... -
Cool image Frederick.
I made a little animation. Nothing fancy. The animation was rendered widescreen but both Vimeo as Youtube seem to crop it to 4:3 format.
http://youtube.com/watch?v=FJzTbWsOQwE&fmt=18
[flash=640,480:1y99jap0]http://vimeo.com/moogaloop.swf?clip_id=3039375&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:1y99jap0] -
Last one...?
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Quick .gif made with Genetica Studio.
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hungry
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