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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • N Offline
      NeonGolden
      last edited by

      Well, couldn't resist this very nice model. pretty nice textured, too.

      This was quickly done in VRay (rendertime 1m14s) with postwork in Paint Shop Pro (about 3min).


      warehouse_02.png


      http:img376.imageshack.usimg3763672003008plotsmalltnqy2.jpg

      click to enlarge

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      • A Offline
        AndriyG81
        last edited by

        quick vue sunset


        vue.jpg

        http://andriyg.com

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        • N Offline
          NeonGolden
          last edited by

          Had to do one more...(rendertime 13min)


          warehouse_05b.png


          http:img376.imageshack.usimg3763672003008plotsmalltnqy2.jpg

          click to enlarge

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Here's one I did in Hypershot. Render time was 15 minutes with some post work in Photoshop. Dump truck by Jon from 3DW - http://sketchup.google.com/3dwarehouse/details?mid=40597e0ca3a8eca9a1cba95c26616410&ct=mdrm&prevstart=0


            Warehouse.jpg

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • T Offline
              tomsdesk
              last edited by

              Beautiful work, Guys! After trying to fake a grainy PR I see just how lovely the textures really look in yours...gonna havta learn me one a those render programs.


              tn_wharehouse5-pr3.jpg


              tn_wharehouse5-wet3.jpg

              http://www.tomsdesk.moonfruit.com/
              2.5D Trees & Shrubs!

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              • O Offline
                oalexis
                last edited by

                Heres my go with IDX renditioner free edition. A little diffuse glow added in photoshop after


                warehouse2.jpg

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                • R Offline
                  rangerrick
                  last edited by

                  Kerkythea render preset 19 MLT/31 passes @ 3 hours. Post process, tone mapping, color balance, some diffuse glow.
                  Thanks for the challenge kwistenbiebel. A beautifully done model to work with.


                  Kerkythea MLT

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                  • soloS Offline
                    solo
                    last edited by

                    Threads like these are a great way to evaluate the different render engines using a standard model, obviously the render engine is only a part of a great render, the users skill with it is what makes a good renderer a great one.

                    I used IDX Renditioner for this one.


                    http://img502.imageshack.us/img502/8808/whousehh2.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • V Offline
                      VOSKO
                      last edited by

                      Heres my attempt at it... Done with Kerkythea 😃


                      warehouse 1 copy.jpg

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                      • daleD Offline
                        dale
                        last edited by

                        Kerkythea, 4 spotlight, global sky, exposure 2, otherwise defaults, 4:13 A.M


                        warehous cw moto.jpg

                        Just monkeying around....like Monsanto

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                        • W Offline
                          wmanning
                          last edited by

                          This looked too fun to pass up. Just to be different, I'll go vertical... with IDX Renditioner. Hazy lighting condition setting and a background image, no post.

                          William


                          Warehouse2.jpg

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Gave it a go with Vray for Max. I rendered with just Vray sun and HDRI for lighting. I also rendered an Ambient Occlusion output using this free plugin for Max - http://plugins.angstraum.at/vrayao/ In photoshop I then combined the AO with the raw rendered and set the AO to multiply. I used the alpha output to add a background behind the glass. In photoshop I did additional tweaking and exposure corrections including a high pass filter and slight bit of sharpening.
                            Vray render - 8min 33sec
                            AO render 47 seconds
                            Post processing - 10 minutes

                            Raw Render
                            Ambient Occlusion Render

                            Final after post processing
                            B&W for fun

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • R Offline
                              richcat
                              last edited by

                              Night shift


                              10mins


                              A bit more burn

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                              • soloS Offline
                                solo
                                last edited by

                                Richcat, what render engine did you use?

                                Looks like a First person shooter scene, put a gun barrel in foreground and it's Doom.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Vue 7, with volumetric lighting, the dust in sunlight is rendered using a noise filter in volumetric sunlight.


                                  http://img90.imageshack.us/img90/9499/whvueub1.jpg

                                  Sketchy


                                  http://img144.imageshack.us/img144/9397/whpqi2.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • R Offline
                                    richcat
                                    last edited by

                                    IRender nXt

                                    @unknownuser said:

                                    Looks like a First person shooter scene, put a gun barrel in foreground and it's Doom.
                                    🤣
                                    one tries and learns and tries again[floatl:1z3vonmv][/floatl:1z3vonmv]


                                    7 mins

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                                    • R Offline
                                      richcat
                                      last edited by

                                      This is addictive - done with IRender nXt4 seconds just to see what I got5 mins


                                      7 mins

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                                      • EarthMoverE Offline
                                        EarthMover
                                        last edited by

                                        Nice Pete! Had a go with Vue 7 myself. Car is from Vue's object library. I used radiosity with the render settings on final. The background is an infinite procedural terrain.


                                        Warehouse red car_smokin.jpg

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          I had a quick go with Podium.
                                          Under 3 min.


                                          Break.jpg

                                          http://www.coroflot.com/boofredlay

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            @Earthmover,

                                            The Ambient Occlusion render pass overlay is a common and very effective way to add randomness and crispyness to a render.
                                            I am dying to have this for Vray for sketchup as well for a long time now.
                                            It wouldn't be to hard for a Ruby master to code a AO renderer i guess.
                                            I know AdamB is using AO as an option is his LightUp.
                                            It would be cool to have a standalone AO render plug though.

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