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    3D object from 2D pic

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    • C Offline
      chrisdell
      last edited by

      Thanks for the feedback.

      I've turned it into a .psd (actually I turned it into other vector files too). Now what? I've tried to import it into a drawing and it still acts like it's just a .jpg. It maps onto a surface and I can't select the red elements by themselves.

      I figure I'm importing incorrectly but can't figure out another way. Can someone tell me the right way to be handling this or point me in the direction of a tutorial?

      thanks

      C

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      • GaieusG Offline
        Gaieus
        last edited by

        Chris,

        You should be able to export it first as dwg from your 3rd party app. THEN import it into SU as dwg.

        Gai...

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        • pilouP Offline
          pilou
          last edited by

          Seems you must use first something like that Vector Magic (not free)
          Then found a converter 😉

          Inskape is free!
          You can vectorize with it!

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • C Offline
            chrisdell
            last edited by

            Export a .psd as a .dwg?! I have no idea how to do that or what kind of software I would need to do that. I was able to export it as a .dxf but SU crashed every time I tried to import it.

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              I'm thinking that perhaps it is not actually turned into a vector image. You could upload the original. And the dxf and the psd. It would be interesting to see those. Then we can point you to the next step.

              Do you have illustrator? Photoshop won't do the process that I use.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • L Offline
                linea
                last edited by

                Chris

                I've vectorised it for you

                You'll still have to clean it up a little. The process was;

                1. Open in Inkscape. Select Path on the menu bar> Trace bitmap> Save as png. This traces it. You can save as dxf in Inkscape but in this instance, it is not useful because Inkscape has no way of thinning the line thicknesses down enough for dxf format to read them as lines suitable for cad. So save as png.

                2)Open png in Wintopo Vectoriser > Open png > Select Vectorisation on menu bar> select One touch vectorisation.Now you have thin lines suitable for dxf. Select Save on menu bar> save vector> as dxf.

                3)Import dxf into SU

                Not bad for 3 free programs 😄

                WinTopo - Raster to Vector conversion Software

                WinTopo raster to vector conversion software

                favicon

                (www.wintopo.com)


                AIA.skp

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                • pilouP Offline
                  pilou
                  last edited by

                  Same process than linea 😉 but in Inkscape make this before export PNG! Fill outline
                  So result in right is a little better 😉
                  Curves must be always welded , create face, in SU before some push pull! 😒


                  inkscape.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • L Offline
                    linea
                    last edited by

                    Sorry Pilou, I didn't know you could do that.

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                    • pilouP Offline
                      pilou
                      last edited by

                      No problem and I am quasi sure that exist a trick for make directly only curves parth for export it in DXF 😉

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • B Offline
                        bubbalove
                        last edited by

                        Couldn't you just import the picture and trace it? Then you wouldn't have to worry about turning it into a different format, import into to sketchup, then go and edit it to make it work... I'm just curious...

                        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          You could, but that gets tedious and its hard to make it super exact sometimes. And if there is lots of stuff to trace, it could take hours. So automating the process is nice to be able to do.

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • C Offline
                            chrisdell
                            last edited by

                            Pilou, linea, Chris,

                            Wow! thanks for all the input. I can't thank you guys enough.

                            This is where I'm at:

                            After my last post I saved to from Inkscape to a dxf file and opened it up in Illustrator. After some time I got the line work to be more uniformed. (FYI, I totally suck at Illustrator and don't really know what all it can do or what even makes it different from PS)

                            I saved it from Illustrator as a .dwg file and was then able to import the line work into SU.

                            I then drew a face under the entire drawing, and 'intersected' the face and line work and came up with extrude-able objects. (see attached)

                            One thing I'm concerned about is the the amount of line segments. I'm thinking that I should probably find a better quality image to begin with.

                            Another thing I concerned about is that I can't seem to join the line segments. They're all individual pieces and I'm wondering if that increases the size of the drawing? I know this is just a small little logo and probably doesn't make much of a difference here, but could this be a larger issue if you do this same process with a larger (or multiple) images? (see attached)

                            Lastly, Thanks for the Wintopo suggestion linea, unfortunately in this case, "I'm a Mac". Is there Mactopo?


                            aia01.tiff


                            aia02.tiff

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                            • L Offline
                              linea
                              last edited by

                              You can reduce the number of line segments by using the weld plugin (free)
                              http://www.cad-addict.com/2008/08/sketchup-plugins-weld.html

                              @unknownuser said:

                              Lastly, Thanks for the Wintopo suggestion linea, unfortunately in this case, "I'm a Mac". Is there Mactopo?

                              If there is Mike Lucey is the man who will most likely know. Mike!
                              Or you could try Silhouette http://www.rocketdownload.com/program/silhouette-plugin-2182.html

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                              • B Offline
                                bubbalove
                                last edited by

                                I've traced many images to create logos for businesses as most of them aren't that detailed. I now know that if I have to do a detailed picture that I can use the other method which I didn't know about before I saw this thread... thanks to all who contributed...

                                "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  @unknownuser said:

                                  I would trace half the image without the birds head. Then mirror or flip a copy so you are only tracing half. Then do the Bird head.

                                  If you were going to trace it, I think James has a key point. If an image has a large portion that is mirrored, make sure that you only trace one half and then mirror your work to the other side. That way if there are any imperfections in your tracing, at least they will be perfectly symmetrical on each side this way. You can hide a lot of flaws that way.

                                  Chris

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • C Offline
                                    chrisdell
                                    last edited by

                                    If anyone is interested this is what I have so far.

                                    Now I have to bevel the edges a bit to make it a little less blocky


                                    aia so far.tiff


                                    aia 3d.tiff

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                                    • C Offline
                                      chrisdell
                                      last edited by

                                      Not bad for a first attempt at rendering I think.

                                      Thanks again for all the help!


                                      aia model.jpg

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                                      • R Offline
                                        remus
                                        last edited by

                                        Not bad, it is the mirror of the original, though.

                                        http://remusrendering.wordpress.com/

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                                        • T Offline
                                          Teezer
                                          last edited by

                                          I couldn't resist playing with this. Couldn't get it into SketchUp, though... 💚EagleSmall.gif

                                          Real life is just another website, albeit a rather boring one.

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            @remus said:

                                            Not bad, it is the mirror of the original, though.

                                            Look at it from the other side 😉

                                            @unknownuser said:

                                            Not bad for a first attempt at rendering I think.

                                            True! 👍

                                            It could use some rounded edges maybe. Would be more spectacular IMO. (If you decide to do it, scale the whole thing up first, run the plugin then scale back - SU has glitches with creating very small faces)

                                            Gai...

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