GSU6free to GSU7free - A Thank You Note to Google
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GSU6free to GSU7free- My Thank You Note to Google
Sorry this was so long in coming... been a surprisingly busy couple months. I meant to thank you sooner.
I have been building my list of thank yous ... so here it goes...
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Intersecting lines break now. What a concept! I've wished for this since the day I started learning SketchUp! Thank you! It's really a time-saver and I hate when I'm forced back to SU6 when I'm at work. Thank you thank you! Now SU obeys it's own rules more often (SU's rule #1=lines make faces). I predict I will be using 'intersect with...' context menu choice less often now... but feel bad for T.Burch as his intersect overlapping lines will be needed less.2-
plugins seem to work pretty well for me... just copied them all over, and no errors on open: CONGRATS! NOTHING'S BROKEN NOW! Really! I was very very afraid something bad was going to happen - and it didn't! I'm very happy! Few will have to go re-write their rubies because of the new release - this is good news for all ruby-geeks (like me) I think.3-
it copied my GSU6 shortcuts over for me! wow! thanks! wonderful! It did not force SU's shortcuts - now I can share my profile w/the office for some office-common-shortcuts!4-
stacking all my toolbars at the top seems to be working better now than in SU6... but others seem to have probs... not sure why. Mine are working better for some reason - Thanks!5-
you can delete the new SU dude and save your template as default... very simple- thanks! (I knew how to create my own template before, but it's easier now)6-
Dynamic Components - changing parameters of components on the fly - very good! Thank you! This was visionary and useful!7-
Now in SUfree I can pick my global location w/out a ruby plugin - thank you!!! (cute little buttons on bottom left, btw)8-
was really hoping for better scene manager... still weak/frustrating there.9-
exporting scenes still weak as well... still only a one-at-a-time deal... could be much improved. Rick's scene exporter for $20 has paid for itself many times over for me.10-
I noticed that when scaling by one of the corners now I can snap to adjacent geometry! woo hoo! great job! I used to be only able to snap to adjacent geometry when selecting the scale handle on the sides, but the corners would not inference like they do now. This will greatly speed progress for some operations - thank you!BUGS
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It appears the "MaterialObserver" bug mentioned hereis still an issue... but not as bad as with SU6.2-
but it appears there's a bug. Insert the delivery truck example. copy it beside itself 9 times. select all copies of the truck, change color to red. now it changes only one of the trucks to red. Then select one truck, make it blue. Now it makes all trucks red. Then select the 5th truck from the left and change it's color to something else- grey - now it changes the truck next to it.3-
I have had several crashes now... I can send an official-ish 'crash report and scene' if you'd like... if I can pin them down... I will try. -
Good assessment. I may have a bug to add but nothing without a work around.
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