sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

    Import and Export of cad drawings in 3DS format

    已排程 已置頂 已鎖定 已移動 SketchUp Discussions
    sketchup
    24 貼文 9 Posters 4.6k 瀏覽 9 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • daleD 離線
      dale
      最後由 編輯

      @caddict said:

      Having said that, the way SU receives a dxf file depends on which dxf version was used to write it. My cad application exports v12. When the model arrives in SU (which is usually painless) it has no layer, group, material(colour) data.
      On first importing the 3ds, the model appears free-floating, waiting for you to "earth" it somewhere. If you snap to the origin, then when you import edited or new parts into the model, the origin will be consistent.

      Thanks for the tips. A question: Does your above mentioned dxf file arrive as a 3d entity when you use the version 12 export, when exported in plan view? Do you have to export using an isometric view?
      You are right, the 2007 export arrives with layers intact, and mostly set up in SketcUp, although I have had some weird glitches, like a layer physically being on two layers at once.
      I like the idea of taking the 3ds components to groups, although I first thought that having each wall for instance as an individual component a pain, I don't mind the ability to edit them separately, particularly because of the excess geometry some things, like windows for instance carry as excess baggage.

      Just monkeying around....like Monsanto

      1 條回覆 最後回覆 回覆 引用 0
      • daleD 離線
        dale
        最後由 編輯

        @bigstick said:

        From Vectorworks, export as .dwg for import into SU. Unlike AutoCAD, you do not change the viewpoint to a 3d view.
        Top/Plan or Top should both be fine. I have always selected 'export 2D fills', and 'Triangulate to preserve fills' in the 3d section below.

        Every time I have tried this, it works as expected, but I have found it is better to explicitly set the units for each program.
        I haven't tried this with VW2008-9, but with earlier versions, all 3d faces were triangulated, most likely because I selected the option to do this in the export dialog. I haven't tried without the 'Triangulate to preserve fills' option though.

        BTW, importing the 3d SU model back into VW works well too, and you can create sections from it, but again the critical thing is the import settings.

        I'll certainly follow your recipe. I'm using VW12 currently, and so far any dxf or dwg import to sketchUp arrives as a 2d drawing. 3Ds has been my only success.
        I am still not so sure that it may not be better to go the 2d, then trace the walls route, as there is a lot of work associated with any alterations on the 3d models once in SketchUp. That would be sad though, given that the model is already at least partially developed by default in the cad programs.
        I'm not giving up yet though.
        Thanks for the tips.

        Just monkeying around....like Monsanto

        1 條回覆 最後回覆 回覆 引用 0
        • S 離線
          sepo
          最後由 編輯

          I thought you have to be in 3d mode when exporting from VW...not sure though.

          1 條回覆 最後回覆 回覆 引用 0
          • C 離線
            caddict
            最後由 編輯

            @unknownuser said:

            Does your above mentioned dxf file arrive as a 3d entity when you use the version 12 export, when exported in plan view? Do you have to export using an isometric view?

            Yes, always as a 3d entity, independent of view.

            @unknownuser said:

            although I first thought that having each wall for instance as an individual component a pain,

            Once I have the walls on their own layer, I usaully explode them all and reform them all into one new group, leaving the windows in their own individual groups/components. Same with the entities that form the roof...explode em and reform into a single group

            1 條回覆 最後回覆 回覆 引用 0
            • 1
            • 2
            • 2 / 2
            • 第一個貼文
              最後的貼文
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement