[Req] Viewporter
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I made some progress yesterday though. Think I'm able to reliably read the V-Ray settings. Next is to see if I can write new settings as I need to adjust the Camera Zoom to sync V-Ray camera with V-Ray. Getting there.
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Thomthom, I'd be interested in a solution as well.
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I'll post an experimental version on this forum for people to test. Note that I develop against the latest VfSU release, 1.05.03 (SR1.5).
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wow thomthom, while your at it see if you can cook us up a "render region" silly that they dont have it all ready
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Yeah, render region is something I reeeaaally would like to see for Vray for SU. I've asked for it several times and they only say it's added to the to do list. It would be a tremendous time saver for me.
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Got some bad news and some worse news.
Bad news:
It's harder to read the V-Ray settings than I thought. The location of the data moves depending on other setting. That mean I'd have to read a whole lot of more settings in order to work out the data I need.Worse news:
There doesn't appear to be any way to change the V-Ray data. The attributes stored in the model is only read by V-Ray when the file is opened, but not while the file is open.How to deal with this:
I will contact ASGVis and see if they're willing to share some information that might help. Also propose an API or something that will make it easier to script VfSU in the next version.
In the meanwhile I'll create a calculator where you manually type in the aspect ratio you want and it'll give you a number for which you have to enter in the Zoom property for the Physical Camera in order to match the SU viewport with VfSU. It basically means a semi-automatic solution. -
no gray bars?
thanx for looking into it and good luck with contacting ASGvis, they should let you in your practically a moderator on that forum.
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Oh yea, you'll get the grey bars. That's no problem. Problem is automatically syncing V-Ray Camera with SU.
I'll have something shortly. Got some time between this Christmas madness. -
thank you
Question: those grey bars, they indicate sketchups output? if so wouldnt just clicking "get view aspect" in vray's out put tab get the aspect of the gray bars?
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Nope. When you choose Export 2D from SketchUp it will save everything you see in the viewport including the grey bars. (I don't understand why. At least there could have been an option for this, but no.) But fear not. I'll make a function for that as well. The output I got from that matched perfectly when I plonked it into Photoshop.
And VfSU doesn't seem to be aware of this as well. Not sure if ASGVis developers have noticed this feature in the API. If they did I would have thought that the render output would match automatically when you changed the SU aspect.
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First edition of a sync tool: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=15491
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