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    Has skp 7 increased your modeling speed?

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    • M Offline
      maxel99
      last edited by

      It's been a while since the new edition has come out and personally I have had a chance to spend a lot of hours modeling on it now. Here are a few comments i have been thinking about with the new skp 7 in its modelling use:

      +ve

      *That automatic line break tool is quite good, it seems to help in cleaning up imported 2d CAD files and generally I think it leads to a much more accurate model because you can really hit those edges now
      *The new display for what you are scrolling over (edge, intersection, etc) is quite nice, except a lot of the time it doesn't work and I just get a big empty box which is kind of annoying
      *havent used DC's and don't know if I will but they are a great idea (look forward to learning more about them in the future)

      -ve
      *on big models - whole suburbs - the sky acts all crazy and when you zoom in a bit the thing just disappears. When exporting views as 2d graphics often a big square portion of the sky will disappear and i will have to photoshop out cause it looks weird
      *In terms of the line tool I would REALLY like it if they made it so the line never automatically stopped when you click a point to form a surface (or break a surface) When drawing over sections this means I have to continually click the line button (and both points) when I should just be able to move on to the next point. So as a rule: never automatically stop the line. What does you guys reckon of this?
      *there seems like there are way more graphic glitches. Often I will be modeling and the whole skp model will disappear or parts will or it will go wireframe. This didn't happen on 6 and I am running a very new imac so i don't reckon its the graphics card
      *Push pull is something i have a problem with. I really don't like it when the surfaces disappear when you push them back on to a particular plane. I am modelling context buildings as solids with lines for each floor and when i push down a floor on to another the whole plane just disappears which is quite frustrating. Maybe one rule for this would be quite nice - why is the disappearing plane thing done? is there any way to tweak this so it would just delete a plane if there was one already?

      All in all then I'd say the skp is pretty much the same as the last version. A few glitches gone, a few new ones there and no markable speed improvement other then the line break (which can also be quite annoying if you need to delete a line that is cut but many others)

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      • DanielD Offline
        Daniel
        last edited by

        maxell, as far as your graphics problems go, you might want to check the settings on your computer; just because it is new doesn't mean it was set up correctly at the factory. A few years ago I got a new computer at work, with a top notch NVidia card, but SU worked worse than on my old computer (same graphics issues) - I had to go through the NVidia control panel and reset a lot of settings, and now no probs.

        My avatar is an anachronism.

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