Mapping Textures
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Hi,
How do i map textures to a model, in this case the cottage i am working on. And when i make a bump map can i add that in vue then or do i have to map that also ?.Thanks in advance
M. -
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Import the texture into your library (see Sketchup help)
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Ensure that the dimensions are correct under the 'Edit Texture' dialog box. For example if you have a brick texture which has 5 bricks across then the it would likely be set at 750mm (150*5).
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Apply the texture to your surface like any other with the paint bucket tool.
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Right click on the face and select 'Texture > Position'
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Use the four grips to position / rotate and skew your texture.
I haven't used vue but sketchup exports standard UV map information and therefore you should not need to remap in vue.
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Mannie,
In Vue you can add your bump using the function editor, there is no need to map it as it will be made from the original image you mapped in SU.
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thanks decipher.
Solo, i just learned how to make the bumps in photoshop and wanted to use the tutorial for the bump. i'll see what happens when i use the bump, first going to try to import the image and map it

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Ok i guess i understand that mapping now
I just did the old wall

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