SU8 - WISHLIST
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No, I'm not certain, but it seems like it is within the abilities of ruby. Look at the animation of DC's. They are the same idea, just not tied together with scenes. And you have to program the animation through scale, rotation, and x,y,z positioning. It would be cool if it were more keyframe oriented and tied together closely with scenes.
Chris
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It would be nice to have a 3D text tool that can place letters along a curved path...with adjustable spacing....and smoother line quality.
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Another:
when i get a high poly model, when i rotate it the textures turn off and (some) groups turn into boxes. WTF? so my other wish is that this STOPS. -
Please fix the clipping, in the next release.
Bep
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KS, this is a feature really. It means you can keep orbiting without SU grinding to a halt while it tries to redraw textures etc.
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oh.
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something only is a bug until someone tells you its a feature...
(no, but honestly. that is really a feature and I am sure they spent quite some time developing it. and I have to say, I am quite grateful for it; makes working a lot easier)
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Wow! When is Sketchup 8 coming?
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@bep said:
Please fix the clipping, in the next release.
Bep
Cool, I get the same situation also.. Been waiting a long time fot it to be fixed.
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I would wish that the Styles window had an easy way of switching between the standard and Sketchy Edges modes, in addition of the clumsy mixing of features from an other style.
Anssi
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Hello everyone,
My wishes for Sketchup 8 would be:
- native multi core support - obvious reasons, it had be asked for by a lot of people here
- native 64-bit support - same thing, with some performance gains hopefully
- mirror tool - this would be a tool that mirrors a component on an axis, I've been modeling a train recently (still not completely finished), and its a pain to have to make all the components twice, once for each side.
I'm not sure if there is anything that resembles this mirror tool, I've just recently started using su 7 and I may not be completely clear with all its features, though I watched all the tutorial movies.
I was kind of disappointed with su 7, because of lack of multi core and 64 support, but hopefully the developers are working on them.
Looking forward to version 8 -
Hi Seppe,
Mirroring is possible in two "native" ways in SU:
- right click on a component and > Flip (long any axis you wish)
- or scale it by -1
And of course there are plugins that "know" even more...
And yes, performance improvement (achieved by any means) has been a wish for long
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Hey,
Ok, I will try them both on a separate model to see how exactly each tool works.
Thanks.
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One more tip with the scale tool however:
- click on the component you want to mirror and make a copy (Ctrl+C)
- Use the scale tool to mirror it
- Go to Eit > Paste in place to get the original half back. (I have even assigned a hotkey to Paste in place - Shift+Ctrl+V) - it'ss o useful and often use by me since I learnt the trick from Plot Paris).
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I hope that SU 8 will see a significant development of dynamic components. In particular, I'd like to see dynamic components have the ability to open browser windows within SketchUp in a fashion controlled by parameters within the dynamic component. With Google now having their own web browser (Chrome) I would think this might be reasonably easy to do. From an educational perspective alone this capability would open up numerous interesting possibilities for creating interactive immersive learning environments within SketchUp.
With hope that '09 will bring more interesting capabilities to SU 8.
Fred
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more control over animating DCs would also be very cool. i.e. being able to make animations dependant on scene changes.
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I welcome more DC control (even though I haven't used it), but I would also love it if the whole DC engine could be switched off in Sketchup.
Same for 'Styles', the 'inference engine' etc...
It would be great to have a modular Sketchup....and to be able to switch 'on' and 'off' a lot of things in order to get a more speedy modeler. Some users might want to strip their SU down to the bare minimum when power modeling...And when I think about it: a complete rewriting of the component and material brower. They both take to much power away from modeling editing currently.
I think that is one of the biggest reasons for the current slowdowns while we are modeling.
Both the component and material browser need to refresh constantly, especially when using the thumbnail view.
I am sure this can be coded much more 'economically'.A better coded material browser/editor and component browser could prevent sketchup becoming unresponsive as it often is now.
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You can already turn DC's off at Preferences > Extensions although when you're not working with them, I don't know how much power (if any) they use.
As for refreshing of different browsers, I think the Outliner can be a resource hog especially when you use some power plugins which create extensive geometry all over the place (think of Fredo's P/P operation on a complex surface or Didier's CompSpray plugin).
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i'm quite a newbie to sketchup, so my wishlist is quite modest. i just want the sketchup GUI to behave a bit more 'intuitively' by which i mean like the other apps i use every day. most of these specifically relate to using SU on a macbook pro [before someone jumps in with the "use a 47 button mouse" rejoinder].
a few eg.s off the top of my head:
1: hold down spacebar to temporarily switch to the pan tool, so i can quickly move my view of the work area about without having to select a special tool [see almost every other mac graphics/design app]
2: autoscroll my view if i'm dragging an object off the edge of the window.
3: give me some way of resetting my viewpoint to the default so that if i've messed about zooming in or out, changing my field of view etc. etc. i can get back to 'normal' without having to reset everything individuallyy.
4: just make the zoom tool work like it does in almost every other app i use; click to zoom in, alt/option click to zoom out, drag a marquee with the zoom tool to zoom to that area and doubleclick on the zoom tool in the toolbar to view actual size. nice and simple and you only need the one tool to do it all. no need for all these different tools and silly 'push up to zoom in' in, 'pull down to zoom out' stuff, which is really imprecise.
5: make other commonly required stuff like turning on and off guides, and snapping and the like accessible as menu items, rather than making me hunt through preferences and obscure windows.
there are a few more things that bug me, but those'll do for now.
for me, the irony with sketchup is that i find the actual 3D modelling to be the easiest and most intuitive of any 3D app i've come across yet, but the GUI has me tearing my hair out in frustration. i've previously dabbled in cinema 4D, poser, carrara, bryce and [w-a-a-y back in the day] infini-D - and sketchup knocks them all into a cocked hat as regards the speed with which i've been able to pick up the rudiments of modelling with it. however, i feel i'm spending more time switching between tools and setting options than i am actually making models. in day to day life i tend to almost live in photoshop and illustrator and their interfaces are so good and so intuitive, most of the time i hardly even have to think about what tool or option i need next, they're just there where you want them - or an easy keyboard shortcut away.
in summary i guess i'd just like the sketchup team to devote a bit of time into streamlining the interface and making it more user friendly, rather than devoting all their efforts into adding more bells'n'whistles.
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If this whishlist is like su7 whish list then I think it is useless.
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