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    [IDEA] Particle cloud

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    • thomthomT Offline
      thomthom
      last edited by

      Here's a concept. I don't know if I can be done or not, but I'm just throwing the idea out here and I'm curious to what you lot have to say.

      • You create a volume geometry in any shape. (Closed shape)
      • Make it into a group or component.
      • Then right click and "Create Particle Cloud"
      • The ruby then creates a number of construction points inside the volume. (Of course it'd be nice to have an option window where you set the density and clustering options.)
      • Then you can choose a component, or multiple, which will populate the cloud inserting at the component axis point. (The display of the components can be toggled between geometry, construction points or both.)

      This way we'd have a crude set of particle system.
      The idea comes from when I was using 3DS Max and was playing around with particles. I created smoke by instancing rectangular planes that was always facing the camera (face me components) with a radial gradient from white to transparent. That's just one thing you could do, much more fun stuff could be done with this.

      What's your thoughts?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • I Offline
        ilay7k
        last edited by

        it remind me union of pointcloud of great D.Bur and archiect's convexhull-addon...

        i like octree3d-manipulation in rhino3d
        it was based at points, which laing at pipe...


        oct3d.jpg

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        • P Offline
          psychomuffin
          last edited by

          You could make your little clouds, then use this: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=6913 to randomly place them all in a certain area.

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          • thomthomT Offline
            thomthom
            last edited by

            I had component spray in mind when thinking of this idea. Though, the working of what I propose it still somewhat different.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Ilay7k,

              What ruby are your using for quad modeling viewports?

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • thomthomT Offline
                thomthom
                last edited by

                @earthmover said:

                Ilay7k,

                What ruby are your using for quad modeling viewports?

                No ruby. It's another application. Rhino. http://www.rhino3d.com/ NURBS modelling.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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