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    HMS Ontario

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    • R Offline
      Ross Macintosh
      last edited by

      Wow! Great work Marius. You clearly enjoy building the models. I hope you also enjoy sailing them in your simulator! I can imagine that is fun. Is there any way you can make a little movie to show what it is like?

      I've sent a link to this thread to a friend on the Google SketchUp team. I'm sure they'll enjoy seeing how you are using SketchUp.

      Regards, Ross

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      • axeonaliasA Offline
        axeonalias
        last edited by

        http://www.dats.co.za/axe/Complete/Movie.wmv

        Finnaly learned how to make these,took 7 hours to render the 500 +- frames at 15fps

        This file is 4mb at very reduced quality,the original is 450mb Avi,looks good but yea...

        https://sketchfab.com/Axeonalias

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        • EddyNLE Offline
          EddyNL
          last edited by

          Cool animation! Did you use VirtualDub?
          Nice to see that not only building can be modeled in SketchUp.
          I like your ships, great models!

          Regards, Ward

          viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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          • axeonaliasA Offline
            axeonalias
            last edited by

            @unknownuser said:

            Did you use VirtualDub?

            Indeed so,a Tutorial on KT animations shaved hours off "figure it out" time πŸ˜„

            Thx glad you like them,now to get them to move and have material sails...maybe some ppl walking around and doing stuff.

            https://sketchfab.com/Axeonalias

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Marius,

              Great video (ehm... for a great render of course a great model is the first step so that should've gone first).

              I can imagine the difference in quality due to this compression so just can pity that we cannot see.

              As for open sails, I'd suggest Soap Skin and Bubble if you haven't know it yet. Some great effets can be achieved like in the images here.

              Gai...

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              • axeonaliasA Offline
                axeonalias
                last edited by

                Thx Gaieus,Ive always used SSB for making my sails,I make them as low poly as possible,the simulator has fps problems if they are to high when switching from port tack models to starboard.But what i need is to be able to add wind and a material to have a moving animation,similar to what can be easily done in Maya.

                And of course real water would be nice and a moving ship,but I think I might need a FX department for that πŸ˜‰

                https://sketchfab.com/Axeonalias

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Ah,yeah,as now I read the whole thread back again, you already mentioned SSB.

                  How big is your SU model (polygon wise as well as file size) now? I would always wonder to which point it is still easily navigable and manageable in SU.

                  Also, how do you actually start a model like this? I see that you have drawings but then you draw polylines from section to section or what? I guess the basis is the hull always.

                  Gai...

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                  • axeonaliasA Offline
                    axeonalias
                    last edited by

                    The SU file is about 14mb and poly count 57,000 ,not hard to navigate in SU at all πŸ˜„
                    heres the WIP thread http://hangsim.com/forums/viewtopic.php?f=22&t=620

                    Here is Leopard,I did this thread from the very start to finish :
                    http://hangsim.com/forums/viewtopic.php?f=22&t=451

                    https://sketchfab.com/Axeonalias

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Thanks, very interesting reading (images)! πŸ‘

                      Gai...

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        That link seems to be broken (gives a 404 error to me), Mannie.

                        Gai...

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                        • M Offline
                          Mannie
                          last edited by

                          Those are great ships. I was on a 14 day trip on "De eendracht" when i was 16. http://flickr.com/photos/renerotterdam/480433851/

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                          • M Offline
                            Mannie
                            last edited by

                            Oops, edited the link, now it works

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              Roger
                              last edited by

                              IS it just me or are you fixated on vessels with long bowsprits? I am far from an expert but the vessels you have rendered seem to have some extreme sail plans.

                              http://www.azcreative.com

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                              • axeonaliasA Offline
                                axeonalias
                                last edited by

                                Rodger I am not sure what you mean by "extreme" sail plan?many sails?Sail area? Sail to hull ratio?
                                Ither or I do love these ships and Hope to get Employment on one some day,but for now modeling them is great!

                                Ive started HMS Bellona 74 two days ago and thought you guys would like to see how it is done in a WIP thread,maybe Ill just hack this one πŸ˜„

                                http://www.dats.co.za/axe/WIP/Bellona/3.jpg

                                http://www.dats.co.za/axe/WIP/Bellona/4.jpg

                                There are still many flaws and tweaking takes loads of time,and this being the biggest ship ive done to date,it should take even longer.

                                https://sketchfab.com/Axeonalias

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Wow! Great modeling , Marius. πŸ‘
                                  Congrats.
                                  I really like the renders, even without the bump.
                                  They haven't got that typical Kerkythea look.
                                  Very nice!

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                                  • FrederikF Offline
                                    Frederik
                                    last edited by

                                    @kwistenbiebel said:

                                    They haven't got that typical Kerkythea look.

                                    πŸ˜• πŸ˜• πŸ˜•
                                    Chris... I respect your talent a lot, but a comment like that is just 🀒 ...
                                    You of all can make any render look almost identical with your tonemapping, regardless of the application you've used, so I'm really not sure what you mean... 😐

                                    There's a saying...

                                    @unknownuser said:

                                    people who live in glass houses should not throw stones...

                                    Please leave out such lame comments... ❗

                                    Cheers
                                    Kim Frederik

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                                    • StinkieS Offline
                                      Stinkie
                                      last edited by

                                      That's how I interpreted your remark ...

                                      No more coffee for Kim today! πŸ˜‰

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        It was not meant as a bad remark, Frederik.
                                        Vray also has its specific look, as has Maxwell, etc...

                                        I tried to point out that Marius managed to create a personal style, an athmosphere, something you can't create without stepping beyond the typical settings of a render engine.
                                        (for instance, a very nice use of HDR light instead of a default physical sky, etc).

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                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          OK... Sorry for the rant, Chris... Please accept my apology...!! πŸ˜„
                                          I just interpreted it the wrong way... My bad... 😳

                                          @unknownuser said:

                                          No more coffee for Kim today! πŸ˜‰

                                          πŸ˜† Yeah - guess you're right about that, Stinkie...
                                          Point taken... πŸ˜‰

                                          And once again, sorry for hi-jacking this thread... 😳

                                          Cheers
                                          Kim Frederik

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                                          • R Offline
                                            Roger
                                            last edited by

                                            @unknownuser said:

                                            Rodger I am not sure what you mean by "extreme" sail plan?many sails?Sail area? Sail to hull ratio?
                                            Ither or I do love these ships and Hope to get Employment on one some day,but for now modeling them is great!

                                            Ive started HMS Bellona 74 two days ago and thought you guys would like to see how it is done in a WIP thread,maybe Ill just hack this one πŸ˜„

                                            http://www.dats.co.za/axe/WIP/Bellona/3.jpg

                                            http://www.dats.co.za/axe/WIP/Bellona/4.jpg

                                            There are still many flaws and tweaking takes loads of time,and this being the biggest ship ive done to date,it should take even longer.

                                            I am just surprised as how far forward the jibs are. That creates a tremendous amount of leverage, however if your models are accurate representations of real vessels that worked successfully then I can assume that all is as it should be. I think the fault is with my memory but those bowsprits are certainly way out there.

                                            http://www.azcreative.com

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