sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Assign continuous UV coordinates to all selected faces?

    Scheduled Pinned Locked Moved Developers' Forum
    4 Posts 2 Posters 437 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      numerobis
      last edited by

      Hi,

      would it be possible to write a ruby which lets you pick up the UV coordinates from one defined face and assign it to all selected neighbouring faces at once instead of one by one - as you have to do if you want to produce a continuous texture on a curved surface in sketchup. would be a great time saver...

      1 Reply Last reply Reply Quote 0
      • plot-parisP Offline
        plot-paris
        last edited by

        I am not sure, what you mean. but wouldn't it do the trick, if you right-click the one face, select texture position and then "projected" now you use the colour picker (paint bucket + Alt key) to sample this texture , then select the whole terrain and colour it with this projected texture...

        1 Reply Last reply Reply Quote 0
        • N Offline
          numerobis
          last edited by

          Works! THANKS!
          I thought using "projected" would project the texture from one direction on all faces but the normal will be rotated... very cool! 💚

          1 Reply Last reply Reply Quote 0
          • plot-parisP Offline
            plot-paris
            last edited by

            you are welcome, numerobis. yes indeed. the "projected" function is the only way to get organic models textured half decently.
            there is a ruby for spherical/cylindrical mapping. but it doesn't always work for me.

            my hopes lie with SketchUp7 and that they took in some of the suggestions that were made here in the forum (like a multipin-mapping system)

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement