Scale texture on warped surface
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I have a warped surface softened edges etc. representing an undulating ground. Can I not scale the texture for the whole surface instead of individual planes (as I can do only in "hidden geometry"?
Basically: I am not far enough along to make or find new textures. Using what is available in SU, there are good textures. But they look so small and grainy. A larger scale, however blurred will be OK in the picture.
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try using the "edit" tab in the materials palette to change the scale of the material globally (type in width or length)
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Thank you,
James, I watched the video before but had forgotten it, as I had not come across a way to use it. Now I can. Still I don't know how to "clone a face". There is no clone in SU Help. If I simply make a copy with the move tool the resulting object is the same as any other in regards to how the texture works.
I got what I wanted. I did edit a copy of the texture. Then I put it on a rectangle, and set the texture to projected. Then I sampled it with the paint tool and it evenly covered the warped shape. I didn't like the angle, so I rotated the texture on the rectangle and reapplied. Thanks.
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