sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Rogue's W.I.P's!

    Scheduled Pinned Locked Moved Gallery
    922 Posts 55 Posters 148.9k Views 55 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Roguer1R Offline
      Roguer1
      last edited by

      A little bit more work, mostly design refinements and improving mesh detail. Felt like posing it with my Milano Sedan. Still a long way off yet πŸ˜‰

      Rogue 01.png

      Rogue 02.png

      Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

      1 Reply Last reply Reply Quote 0
      • Bryan KB Offline
        Bryan K
        last edited by

        Nice! Like your color choices as well.

        See my portfolio at https://delphiscousin.blogspot.com/

        1 Reply Last reply Reply Quote 0
        • ntxdaveN Offline
          ntxdave
          last edited by

          Good job πŸ‘

          Would be neat to see a rendered version. πŸ€“

          1 Reply Last reply Reply Quote 0
          • Roguer1R Offline
            Roguer1
            last edited by

            Thanks guys! I would like to do some renders, but came to the realisation a long time ago that setting up renders isn't my forte

            So, I just had to play with this idea, which actually works quite well! Rover SD1 anyone?

            Rogue Puma.png

            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

            1 Reply Last reply Reply Quote 0
            • ntxdaveN Offline
              ntxdave
              last edited by

              While I am no expert (by any stretch of my imagination), I think Twilight Render is fairly easy to learn (and they have a hobby version) and they also have a couple of great support guys who give really good assistance/advice.

              I think rendering is a skill set that really brings models to life. πŸ˜„

              1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos
                last edited by

                The motors are great, rendering is easier when you have a good 'studio' setup and Twilight v2 pretty neat tbh. An SD-1, not simple imho but a stylish motor. Better by far in the looks stakes would be a P5-B coupe 4 door as was used by Maggie Thatcher in the day.

                1 Reply Last reply Reply Quote 0
                • Bryan KB Offline
                  Bryan K
                  last edited by

                  4 door eh? Looks very natural!

                  See my portfolio at https://delphiscousin.blogspot.com/

                  1 Reply Last reply Reply Quote 0
                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    With Ben's permission, renders.

                    Raylectron.


                    2020+Rogue+Milano+Sedan render 1.jpg


                    2020+Rogue+Milano+Sedan render 2.jpg

                    See my portfolio at https://delphiscousin.blogspot.com/

                    1 Reply Last reply Reply Quote 0
                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      I thought I would try another of his models.


                      Ford+Falcon+XC+Hardtop render 2.jpg

                      See my portfolio at https://delphiscousin.blogspot.com/

                      1 Reply Last reply Reply Quote 0
                      • Roguer1R Offline
                        Roguer1
                        last edited by

                        I particularly like the Falcon XC one, nice work! I've only ever done a few renders, but I can't remember the name of the software I used. I might try and find it again...

                        Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

                        1 Reply Last reply Reply Quote 0
                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          Bryan, I really like these model and think that the renders really bring the "alive". 😎

                          1 Reply Last reply Reply Quote 0
                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            @ntxdave said:

                            Bryan, I really like these model and think that the renders really bring the "alive". 😎

                            Thanks Dave.

                            Ben makes some great models so it was both inspiring and easy to do the renders for him.

                            Like I said, I wish I had a larger library of HDRIs.

                            See my portfolio at https://delphiscousin.blogspot.com/

                            1 Reply Last reply Reply Quote 0
                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              @unknownuser said:

                              I particularly like the Falcon XC one, nice work! I've only ever done a few renders, but I can't remember the name of the software I used. I might try and find it again...

                              Thanks Ben.

                              I was trying two different types of lighting. One in the shade and one in direct sunlight.

                              The Falcon is more of a "glamour / studio set" shot and the Milano is more of natural, "from a phone cam" shot.

                              See my portfolio at https://delphiscousin.blogspot.com/

                              1 Reply Last reply Reply Quote 0
                              • Roguer1R Offline
                                Roguer1
                                last edited by

                                Well, I found my old licence for KeyShot and reinstalled to play with some renders. I've spent the best part of 6 hours playing with textures and lighting. It's not perfect, they're a little dark, but I'm happy enough with the results. It doesn't hurt that my new models are significantly more well optimised for rendering and that my PC is dozens of times more powerful than my old laptop. Renders at 1080p would have taken me an hour before, but these took me about 2-3 min each...

                                First set is of some of the Milano Sedan set, I'll upload more as I play around a bit more

                                01.jpg

                                03.jpg

                                04.jpg

                                05.jpg

                                07.jpg

                                08.jpg

                                09.jpg

                                Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

                                1 Reply Last reply Reply Quote 0
                                • Roguer1R Offline
                                  Roguer1
                                  last edited by

                                  Here is the Azione R-Spec. It sort of disappears into the background, but I liked the colour too much

                                  02.jpg

                                  03.jpg

                                  05.jpg

                                  08.jpg

                                  09.jpg

                                  10.jpg

                                  12.jpg

                                  13.jpg

                                  15.jpg

                                  Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

                                  1 Reply Last reply Reply Quote 0
                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Very nice!

                                    See my portfolio at https://delphiscousin.blogspot.com/

                                    1 Reply Last reply Reply Quote 0
                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Ben, I noticed when I was rendering your models that you used some kind of subdivide on you models. Could you explain your work flow? The subdivide seems to be the key to making smooth curved surfaces, but when I try using Artisan I get very crude and unusable results.

                                      See my portfolio at https://delphiscousin.blogspot.com/

                                      1 Reply Last reply Reply Quote 0
                                      • Roguer1R Offline
                                        Roguer1
                                        last edited by

                                        I do occasionally use a tool called 'Subdivide and Smooth'. I've an older (paid?) version which isn't fully compatible with SU anymore but still subdivides fine. I only usually use it when I really can't be bothered adding detail to smooth out the poly lines on an edge, for example; a wheel arch curve.

                                        I typically group off only a section of mesh (a single surface of a panel or just around the area where the line is I want to smooth), use sub-smooth, copy the edge that's been subdivided, back up a few steps, delete the old mesh in that area, paste the line in place and then manually stitch it in. I do this because the resulting sub-smoothed can be quite messy and I really just want the clean/ smooth edge that would be more accurate than what I can create by eyeing it.

                                        A lot of subdivision I do manually, just by filling in extra lines into the mesh and moving them into place to smooth out a surface or edge. I'm rather envious of the tools in blender than can cleanly turn a fairly low detail mesh into a very clean subdivided one, but I really can't get my head around all the tools in Blender and find it much easier to do most of it manually.

                                        Also, felt like adding my latest render. This is my new desktop background

                                        Instigator + Azione + Milano.24.jpg

                                        Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

                                        1 Reply Last reply Reply Quote 0
                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Thanks.

                                          Artisan has a Subdivide and Smooth function but it sometime feels crude. Mostly likely it is me not using it right.

                                          Could I ask you to post a small example of how you do it?

                                          That said, nice renders!

                                          See my portfolio at https://delphiscousin.blogspot.com/

                                          1 Reply Last reply Reply Quote 0
                                          • Roguer1R Offline
                                            Roguer1
                                            last edited by

                                            No problem Bryan. I've attached a small example of how to do it how I do. This is a round-about method because I prefer to have a cleaner mesh, so I do it by hand. I've saved it as SU 2016 format for compatibility reasons, just in case someone is using an older version and still wants to access it

                                            Switch tabs to see the different steps, or just pan to the right
                                            SDS Example (2016 format).skp

                                            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 41
                                            • 42
                                            • 43
                                            • 44
                                            • 45
                                            • 46
                                            • 47
                                            • 43 / 47
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement