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    Hypershot Again

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    • stefanqS Offline
      stefanq
      last edited by

      Dear Durant, I have a big problem when I try to understand your English, but I'm happy, because now, you will struggle yourself to understand mine πŸ˜„
      First of all, it's the most friendly program that I used so far...all you have to do is to open one model(lot's of formats here), and....done! If you seat back at this point, you will definitely get something on the screen. But, the most important thing, is to have good models (detailed), and good materials. The program came with his own library with basic materials like wood, glass, metals, paint, plastic, velvet,etc. You can apply your own textures, creating an "general" type of material, but you have to map some textures in other program( sketchup or other), before bringing the object In hypershot. Then you can shift, tile the texture, you can use bump( better with normal maps), specular maps, and yes, it has alpha channel,but I don't use it so far...I guess it's working, because there are some "meshes" in the library. And yes, you have "including alpha channel" when you render.
      It's a "product render" program first of all, and you can use not only HDRI in the background. Simple jpeg's will do the job. And the object, still looking like it's seating on your background image!
      If you didn't check the home page of this program, check this link( for video tutorials) and you will find things that my English didn't let me to express myself.
      http://www.bunkspeed.com/hypershot/tutorials/
      Cheers,
      Stefan

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      • D Offline
        Durant Hapke
        last edited by

        Brother Stefanq,

        Way to bring it, I'll have a Jack bird look around that action.

        Your understood loud and clear.

        Durant "hazy lazy glaze" Hapke

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        • G Offline
          geh4evr
          last edited by

          Oh and Durant, It's not possible to assign UV Maps within Hypershot. You need to do this in the modeller.

          Brother Durant, Those Jack UV Maps... Just no can do in Hyperactiveshot... Gotta do it in your Dreamworld Modeller...

          Whatever's easiest for you to understand πŸ˜‰

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          • B Offline
            bubbalove
            last edited by

            I finally got a real chance to play around with this magnificent program... too bad it doesn't work all that much for archviz... oh well... maybe someday!

            [edit] I got this model from 3d warehouse...


            batmobile.jpg

            "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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            • stefanqS Offline
              stefanq
              last edited by

              Yes, it's great! But I have a problem too; most of my work it's about furniture, and basically, I work allot with interior scenes....and beside that, I have v-ray πŸ˜„ But it's funny , amazing, easy to use.
              Have fun!

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