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    Hypershot Again

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    • RayOchoaR Offline
      RayOchoa
      last edited by

      i know this is kinda off topic and all but i use kerkythea and i would like to know if ther is a way to get the shadow effect on the ground. im using that same parking lot image

      CaR DeSiGnS bY mE
      http://ray-ochoa.com

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      • R Offline
        rcossoli
        last edited by

        stefanq very good jobs. πŸ‘
        This rendering engine seems excellent, I'm going to start testing the truth because the quality and the times left me surprised

        THREEDIMENSIONSWEB dot COM

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Stefan, nice job with the Mustang! You inspired me to give it a try. I finally found it for download and had a go myself. Notice the detail on the tires.


          http://img216.imageshack.us/img216/3273/bunkspeedmustangtest2wr9.th.jpg

          http://img216.imageshack.us/images/thpix.gif

          http://img232.imageshack.us/img232/8973/bunkspeedmustangtest3lk4.th.jpg

          http://img232.imageshack.us/images/thpix.gif

          As far as the kitchen goes, I found that you can really get some great bump effects in Hypershot, but you must use Normal maps and not your regular grayscale bump maps. Play with the bump height and you'll get good results. For the kitchen scene, adding specular maps will really make it pop. Good job though.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • stefanqS Offline
            stefanq
            last edited by

            Thanks for comment, guys! The reflections of the kitchen materials are wrong in deed 😳 . I just used my textures, and apply some reflections( wrong).
            Adam, glad to see your renders! The amount of details it's outstanding, when you have the right model and materials! I just 'study' now the materials that we have in hypershot, and I think that should give me a good start in understanding how this materials works! I just wish to find much more.

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            • K Offline
              kwistenbiebel
              last edited by

              @Adam, you're right, those reflections don't match the perspective.
              Anyone else noticed these artefacts in Hypershot?

              It looks like a distorted field of view.

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              • stefanqS Offline
                stefanq
                last edited by

                YOU must agree with me that it's a great tool for product rendering πŸ‘

                http://img218.imageshack.us/img218/8661/67944287nq5.th.jpg

                http://img218.imageshack.us/images/thpix.gif

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                • N Offline
                  nomeradona
                  last edited by

                  oh la la stefan your rocking with hyper... πŸ‘

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • stefanqS Offline
                    stefanq
                    last edited by

                    😳 Ooh ..no no no! I'm not! those are the default hypershot materials!

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                    • G Offline
                      geh4evr
                      last edited by

                      @stefanq said:

                      YOU must agree with me that it's a great tool for product rendering πŸ‘

                      http://img218.imageshack.us/img218/8661/67944287nq5.th.jpg

                      http://img218.imageshack.us/images/thpix.gif

                      Stefan, I was hoping you were going to say that was real, then I saw the strange little shadows at the bottom that indicate it's Hypershot. So I have to say, Great Job with the Dragon!

                      Where did you find that model(Or did you do it yourself?)?

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                      • stefanqS Offline
                        stefanq
                        last edited by

                        πŸ˜„ Hi Jacob! It's a 3ds model! This it's the link, if you want the dragon:
                        http://www.archibase.net/gdl?category=0&page=25
                        Cheers!

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                        • G Offline
                          geh4evr
                          last edited by

                          Thanks very much Stefan! I've never seen that site before, looks quite good.

                          1 Reply Last reply Reply Quote 0
                          • RayOchoaR Offline
                            RayOchoa
                            last edited by

                            Hey thees are Outstanding renders. i was hoping if maybe you could render this one car i modeled in sketchup. If you can you can find it here http://sketchup.google.com/3dwarehouse/details?mid=9568ca63100ecdf3a29669b422172fd7

                            CaR DeSiGnS bY mE
                            http://ray-ochoa.com

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                            • G Offline
                              geh4evr
                              last edited by

                              I might have a shot at that if you don't mind.

                              1 Reply Last reply Reply Quote 0
                              • RayOchoaR Offline
                                RayOchoa
                                last edited by

                                sure πŸ˜„

                                CaR DeSiGnS bY mE
                                http://ray-ochoa.com

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                                • stefanqS Offline
                                  stefanq
                                  last edited by

                                  Here you go Ray πŸ’š

                                  http://img220.imageshack.us/img220/7786/11484837so7.th.jpg

                                  http://img220.imageshack.us/images/thpix.gif


                                  http://img372.imageshack.us/img372/3730/82073385vx6.th.jpg

                                  http://img372.imageshack.us/images/thpix.gif


                                  http://img220.imageshack.us/img220/2439/53956891fw7.th.jpg

                                  http://img220.imageshack.us/images/thpix.gif


                                  http://img292.imageshack.us/img292/5552/43941954pq6.th.jpg

                                  http://img292.imageshack.us/images/thpix.gif


                                  http://img292.imageshack.us/img292/4610/30677824st4.th.jpg

                                  http://img292.imageshack.us/images/thpix.gif


                                  http://img292.imageshack.us/img292/3563/31950511ah0.th.jpg

                                  http://img292.imageshack.us/images/thpix.gif


                                  http://img216.imageshack.us/img216/1036/36409841if2.th.jpg

                                  http://img216.imageshack.us/images/thpix.gif

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                                  • G Offline
                                    geh4evr
                                    last edited by

                                    Lovely looking renders Stefan! Why must you beat me to do the render? πŸ˜‰

                                    Anyway, would you mind if I still have a shot at it?

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                                    • RayOchoaR Offline
                                      RayOchoa
                                      last edited by

                                      Those are just awsome. i think ima get hypershot. anywhere where i can download it?

                                      CaR DeSiGnS bY mE
                                      http://ray-ochoa.com

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                                      • stefanqS Offline
                                        stefanq
                                        last edited by

                                        Hi Jacob! I think Ray is waiting for your shots too! SHOT! πŸ˜„
                                        Ray, this it's the site where you can download a trial: http://www.bunkspeed.com/hypershot/index.html
                                        You should download the mustang model with all the materials, then save it, and used them on your cars!
                                        Good Luck!

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                                        • stefanqS Offline
                                          stefanq
                                          last edited by

                                          Fooling around with nuts and bolts πŸ˜„


                                          http://img87.imageshack.us/img87/7828/72951174qh4.th.jpg

                                          http://img87.imageshack.us/images/thpix.gif

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                                          • D Offline
                                            Durant Hapke
                                            last edited by

                                            Jet Blaster Stefang,

                                            Bring it, and yeah, that looks all a lot like kicking cool plastic.

                                            As you appear to be doing a good amount of scratching around with said Hyperactiveshot, was wondering if you might pass me a bit of info.

                                            Was wondering if this Jack application has the capacity to export an alpha channel?

                                            That being and alpha mat of the object...

                                            Oh, so very interesting... What a deal...

                                            It would appear that mostly it's about objects against big digital images -- HDRI environments? I think that's the Jack bird name of said Jack.. -- or plain gray fields... or voids... or black... like when I dream.. or rather between dreams.

                                            Also, what about the interface and/or tools for assigning uv maps? Is that part of this Jack deal, and if so is it user "let's get it on" friendlly?

                                            Any insight is all good, so pour a tall one and dream...

                                            Durant "five is not three" Hapke

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