V-Ray v.s. Fryrender?
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@richard said:
Mate if your thinking 3d animation i think forget about unbiased options altogether.!
That I disagree (partially).
For exterior animation, unbiased works quite well.(Indigo, Fry).
For interiors, rendering animation using unbiased indeed is an impossible quest. -
The latest version of ArtLantis is easy to create animation with. It is also very fast if fantastic quality isn't what you are after.
I used it for years before Podium. -
I really appreciate all the info about the rendering engines and with all the input ive received, I have a good grasp on what to possibly use, but im a little more interested in the programs that take those scenes and puts them together?
For instance, Biebel and anyone else that feels they can answer: what did you use to put your paperclip animation together? Were they adobe products to stitch and add the music and other imagery effects? The programs after the rendering engine are what im wondering about. Which ones are worth the time and money?
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try to look at http://www.icube.ru (one of russian viz leaders, one of developers of vrascatter for vray-proxies - http://www.icubeviz.com/services/VRayScatter/). they have own renderfarm to make really nice viz(after main page, left corner to switch language).
there is no such program with button "to make it beautiful"...need time to make masterpiece or final composition of subj.
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Jeepers, guys. There is a ton of stuff that renderers often ignore that makes it different from 'physical processes'. Renderers have improved hugely in the last 10 years but they are a loong way from 'reality'...
A really common one is that they represent light by choosing just 3 frequencies at the low, middle and high frequency range to represent what is a continues function. ie Red,Green,Blue values rather than the response curve of the light.
Adam
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@steelers05 said:
... im a little more interested in the programs that take those scenes and puts them together?
For instance, Biebel and anyone else that feels they can answer: what did you use to put your paperclip animation together? Were they adobe products to stitch and add the music and other imagery effects? The programs after the rendering engine are what im wondering about. Which ones are worth the time and money?
A lot of possibilities there.
The easiest software imaginable for video compositing (stitching animation still images ) is Windows Movie Maker. Very handy but limited.
Another free one is Virtual Dub, which actually does quite a good job at making animations....And then there is the expensive video software: Adobe Premiere and After Effects.
Those two are very elaborate and take a lot of time to learn.
To make the learning curve easy, you could try to learn Adobe Premiere elements first.You can find a little tutorial on getting SU stills (or photoreal rendered stills) to animation using Premiere Elements here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=18&t=654&st=0&sk=t&sd=a&hilit=animation
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@kwistenbiebel said:
For exterior animation, unbiased works quite well.(Indigo, Fry).
For interiors, rendering animation using unbiased indeed is an impossible quest.Sorry mate i was hinting more at the this being a limitation of his computing power!!!
I've certainly seen you prove the abilities of Indigo to produce animation - but eight cores v's one! Thats more what I meant!!
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@bigstick said:
The latest version of ArtLantis is easy to create animation with. It is also very fast if fantastic quality isn't what you are after.
I used it for years before Podium.Please note quick to render and set animation but any time savings there are quickly lost in material set up! This can be best noted by possibly their best artist Nic Riviera who spends days or even weeks on setting up for a single image! Most would hope for minutes or at least hours!
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@unknownuser said:
@steelers05 said:
If you're thinking of getting an unbiased renderer, do consider giving Indigo a spin. Easier to use than Maxwell, and more than sufficient for most people's needs. It may be free, but it is very potent.
Why do you say this?
Can you explain? -
I hope you dont mind if i have a go at answering this, im a bit of an idigo fan myself.
Basiaclly it has most of the features youd find in maxwell, and a better interface with SU than maxwell. Materials setup is very simple in most cases, although ti still has the ability to do very compex things like SSS and displacement.
Whaat (the exporter developer) is also very active in developing new plugins to keep us up to date with the altest goings on.
And best of all it's free!
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