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    SketchUpBBS-Subdivide&Smooth piugins test

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    • K
      kwistenbiebel
      last edited by

      @richard said:

      Looks like maybe poly reduced then smoothed back out! Yes I would like to know how to model nude women!!!! Then 3D print them in bits and make myself an army! 😍

      Yeah...Richard is being his good old self. 😄
      We should have live nude modeling sessions like painters have. A webcam on the model etc...

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      • RichardR
        Richard
        last edited by

        @kwistenbiebel said:

        @richard said:

        Looks like maybe poly reduced then smoothed back out! Yes I would like to know how to model nude women!!!! Then 3D print them in bits and make myself an army! 😍

        Yeah...Richard is being his good old self. 😄
        We should have live nude modeling sessions like painters have. A webcam on the model etc...

        I bags doing the filming and taking measurements!

        BUILTBRAND.COM.AU

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        • B
          bianhai
          last edited by

          Head picture model tutorials


          1.jpg


          2.jpg


          3.jpg


          4.jpg


          5.jpg


          6.jpg

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          • B
            bianhai
            last edited by

            Head picture model


            7.jpg


            8.jpg


            9.jpg


            10.jpg


            11.jpg


            12.jpg


            13.jpg

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            • soloS
              solo
              last edited by

              um, okay!

              So let me try it too.

              Attached is a .skp (very low poly) that if you explode it and apply 2 iriterations will produce a wonderfully smooth perfect face as shown in image below.


              http://img112.imageshack.us/img112/5897/headtestqjg0.jpg


              Solohead.skp

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • B
                bianhai
                last edited by

                GOOD!solo!

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                • soloS
                  solo
                  last edited by

                  Thanks but I have to be honest and say it's reverse engineered, it is in fact a Poser head that I reduced then imported into SU and used the sub-smooth tool to recreate the mesh.
                  I wanted to reduce further and make a series of in progress screen grabs but decided against it.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • B
                    bianhai
                    last edited by

                    Uses this plug-in
                    http://www.smustard.com/script/subdivideandsmooth
                    usage Installation
                    1.jpg
                    2.jpg
                    Unzip the file you downloaded.
                    You should now have a file named 'subsmooth_loader.rb' and a folder named 'Subsmooth'.
                    Copy both the file and folder to your SketchUp/Plugins directory.
                    Close SketchUp if you have it open.
                    Run SketchUp
                    If you do not see the Subdivide and Smooth toolbar, go to Window->Preferences->Extensions and make sure that 'Subdivide and Smooth' is checked.
                    A new menu item will be created under your 'Tools' menu and you will see a new toolbar.
                    Known Issues

                    Bug splats can occur when using other plugins such as SketchyFFD, JointPushPull, Offset On Surface, etc. while editing a subdivision proxy. It is recommended to only use the standard SketchUp tools (and the tools included with this plugin) while editing a subdivision proxy.
                    Bug splats can occur while using the 'Extrude' tool when multiple faces are selected on a proxy.
                    Bug splats can occur when using the 'Knife Tool'
                    Using the 'Subdivide Selection' tool may cause bugsplats or SketchUp to hang in rare situations.
                    If you 'Undo' an operation while editing a subdivision proxy, you will not be able to use the 'Redo' command.
                    If you cut and paste a proxy, it will no longer behave as a proxy. You must select it and then click the 'Subdivide and Smooth' icon to re-create the proxy.

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                    • plot-parisP
                      plot-paris
                      last edited by

                      thanks a lot, bianhai.

                      I think most of us are already messing arround with Subdivide&Smooth.

                      but your modeling-tutorial looks really inspiring! has something of a sculptor.
                      I definitely have to try this sometime!

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                      • B
                        batas senja
                        last edited by

                        wow....it so wonderful... 👍

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                        • pilouP
                          pilou
                          last edited by

                          You can use the free "Make Human" and make any anatomy and then introduce it in SU 😉

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • K
                            kwistenbiebel
                            last edited by

                            I still can't understand why someone would want to present alien mesh as Sketchup geometry...

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                            • pilouP
                              pilou
                              last edited by

                              @unknownuser said:

                              as Sketchup geometry

                              Maybe for full compatibilty?

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • plot-parisP
                                plot-paris
                                last edited by

                                @unknownuser said:

                                @unknownuser said:

                                as Sketchup geometry

                                Maybe for full compatibilty?

                                I think kwistenbiebel meant that it doesn't make sense, if someone imports a mesh and then tells everyone he has created it in SketchUp... 😉

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                                • B
                                  bianhai
                                  last edited by

                                  Solohead render
                                  1.jpg

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                                  • H
                                    hugoyu
                                    last edited by

                                    室内设计师 :Nice to see you here.You did a wonderful job. 👍

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                                    • urgenU
                                      urgen
                                      last edited by

                                      ...thanks ,Bianhai and Solo!good topic 👍

                                      --pupil forever...------

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