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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • M Offline
      morisdov
      last edited by

      Please download latest version supporting unlimited number of positions/scenes.

      1. Sketchy Physics has its own "animation" so it is better to setup there a starting position of a "natural" chain reaction (gravity), without "proper animation"
      2. "proper animation" does not have its own speed control, but relies on sketchup settings of scene transition times. you may use few scenes as part of a single long leg of a animation part
      3. the intent is not building a new "Lively" like 3D world, only unleashing current sketchup users creativity demonstrating their models to customers

      I guess google will release a 3D software tool for Lively, maybe Sketchup 7 ?
      Lively can be more attractive destination than 3D warehouse or google earth.

      Post more animated models, Moris

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      • MALAISEM Offline
        MALAISE
        last edited by

        Hello Morisdov

        How can we download the newest version of your amazing plugin ?
        hereby, I post a new model ( I've just increase the number of positions editing
        the ruby file, and I saw effectively some commands with # for a comming release )

        Thanks and Cheers

        MALAISE 😍


        Enhanced sample Handler

        La Connaissance n'a de valeur que partagée

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        • Dave RD Offline
          Dave R
          last edited by

          @malaise said:

          Hello Morisdov

          How can we download the newest version of your amazing plugin ?
          hereby, I post a new model ( I've just increase the number of positions editing
          the ruby file, and I saw effectively some commands with # for a comming release )

          Thanks and Cheers

          MALAISE 😍

          Same link you got it from before. 😉
          http://morisdov.googlepages.com/

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • pilouP Offline
            pilou
            last edited by

            Morisdov 👍 👍
            @unknownuser said:

            you may use few scenes as part of a single long leg of a animation part

            Seems the cool trick! ☀

            MALAISE 👍

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • MALAISEM Offline
              MALAISE
              last edited by

              THX guys

              I've effectively downloaded the release and saw some changes in the ruby file.
              -- About Transformation: just click on the last shown position in the list and then
              a new one will be created automatically. (It's not obvious the first time ) 😉

              MALAISE

              La Connaissance n'a de valeur que partagée

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              • R Offline
                redot
                last edited by

                Thank you Morisdov. This is brilliant. Just what i've been looking for for interior walkthroughs.
                Great work

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                • R Offline
                  roberta
                  last edited by

                  So happy to have found this great plugin! Thanks a lot morisdov!

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                  • MALAISEM Offline
                    MALAISE
                    last edited by

                    HI John

                    Just have look on this ( on the same thread Ruby). Don't worry about frenglish
                    You'll find probably some interesting solutions.
                    http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390

                    Friendly
                    MALAISE 😄

                    La Connaissance n'a de valeur que partagée

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                    • M Offline
                      morisdov
                      last edited by

                      I am glad you all find this plugin usefull and hopefully are able to get more out of SketchUp and are more productive for your customers.
                      John - you already have the functionality you requested - note that the "get" is grayed out until you "set" its position, only after which it becomes "active" non grayed.
                      Anyway all your feedbacks will be noted and considered for coming versions.

                      Cheers, Moris

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                      • M Offline
                        morisdov
                        last edited by

                        if you want a full report of all entities "Position X" data with all other "dictionary attributes" - you can use "xml_dictionary_attributes.zip" from http://morisdov.googlepages.com - you get an online web dialog with all the data in addition to the XML file on the disk.

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                        • JClementsJ Offline
                          JClements
                          last edited by

                          Hi Morris:

                          I tried the script last night. It was easy enough to figure out how to "tag" groups with the Set and Get parameters. Very nice.

                          However, I found I stumbled with saving things with a Scene. Probably just my slow mind ... but a set of a few screen captures with text explanations OR video with Narration might be helpful for others too.

                          One place I found where one could easily screw up, is if you are careless and accidentally click on a Set Position for an group which already has a position(s) assigned to it. Perhaps there could be an default option to warn user before overwritting the existing parameter?

                          I wish there were a way to analysis the entire model as to which objects are tagged, with their positions settings and do so for all of them at once ... perhaps in the transform dialog there could be a SHOW command which would display some type of labeling of objects and their tags?

                          Regards,
                          John

                          John | Illustrator | Beaverton, Oregon

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                          • M Offline
                            morisdov
                            last edited by

                            New version 1.03 released of - "Proper_Animation.rb"

                            • no more need to restart "Animation Observer" to reflect new/deleted scenes
                              I have implemented the "PagesObserver interface" so this is done automatically now

                            http://morisdov.googlepages.com

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                            • N Offline
                              N Lindenthal
                              last edited by

                              How can I tell the ruby console, to »Get Position - 2«?

                              I ask this to have a proper animation, without getting all other remembers of a scene.

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                              • M Offline
                                morisdov
                                last edited by

                                @n lindenthal said:

                                How can I tell the ruby console, to »Get Position - 2«?
                                I ask this to have a proper animation, without getting all other remembers of a scene.

                                Select only the objects you want to move to position 2 (those that indeed have position 2 set) and right mouse click "Transformation->Get position 2".
                                Other objects will not "move".

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                                • N Offline
                                  N Lindenthal
                                  last edited by

                                  @morisdov said:

                                  …
                                  and right mouse click "Transformation->Get position 2". …

                                  Ah, I understand. Get Position - 2 is only available to those object, which have Set Position - 2. Now my question is, how not to use right mouse click, but to »Get Position - 2«. So my idea is, to us the ruby console to select one object (by name). Now my question is, how to tell the selected object to »Get Position - 2«?

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                                  • M Offline
                                    morisdov
                                    last edited by

                                    @n lindenthal said:

                                    use the mouse or ruby console to selectone object (by name). Now my question is, how to tell the selected object to »Get Position - 2«?

                                    Morisdov.transf_get("transf2")
                                    

                                    You must understand this is not the intentended use of this plugin -
                                    You will more productive following "normal" procedures.

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                                    • M Offline
                                      morisdov
                                      last edited by

                                      New version 1.04 released of - "Proper_Animation.rb"

                                      • added control of each animated scenes transition time - following users requests

                                      download from - http://morisdov.googlepages.com

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                                      • N Offline
                                        N Lindenthal
                                        last edited by

                                        I see no difference. My elevator in scene 1 is as fast as my elevator in scene 2. But to change from one scene to the other takes 8 or 2 seconds.

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                                        • romboutR Offline
                                          rombout
                                          last edited by

                                          He morisdov...
                                          kwel script!!! i got some problems. when ad i.e. 2 steps for a cube i than ad 2 scenes and update eacht scene with its own position of the cube. than i play the animation my cube disappears at one the positions???

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                                          • P Offline
                                            princedragoncok
                                            last edited by

                                            This is a great plugin Morisdov. My request would be avi. animation export however. I want rendering engines to recognise these movements for rendering animations. But again, thanks 👍

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