Sky goes dark
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Hello All,
We have just installed sketchup on a new computer and have found a strange problem - moving the cursor around causes the sky to flash from regular light blue to dark night blue and back again in a buggy manner. The model was built using Skup's standard ground/sky default style and works fine on other machines. Only the sky colour is effected. Any one come across this before?
I also have a secondary question about the forum - searching for the word sky returned no results even though I found 'sky' in several posts manually scrolling through. I was using the advanced search, checking title & text but nothing come back - what am I missing?
Thanks
Amy -
It sounds like a graphics hardware problem to me. Try going window->preferences->opengl and then play about with turning fast feedback and hardware acceleration on/off.
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I have the same problem with my home computer. I think its just a graphic card that probably doesn't mesh with sketchup very well. It gets really 'wonky' when dealing with transparent textures. My selection box doesn't appear correctly either, I just trust that I have crossed thru the objects I want selected with the section tool and usually get good results. It's a kind of "use the force luke" approach to selecting.
My guess is it is probably something you will just have to live with, I have tried every setting under the sun to resolve it with no luck. Being it is my home pc I just kind of live with it because I don't do much modeling at home. If your machine is your primary modeling machine you may think about looking into a different graphics card.
Probably not what you wanted to hear. Maybe someone else knows some deeper system settings that could help.
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Try turning off the sky.
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When I got my new machine with a quadro card I had the same thing happen (but my template is the default sky and no ground). My "fix" was to turn on the ground...then I colored it white.
Watching for something more permanent too...?
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Cool - two of the solutions worked - turning off the sky fixed the problem as did using preferences-->opengl and unchecking 'use hardware accelaration'.
Thanks very much
Amy
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