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    I Need Help With A Certain Kind Of Roof

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    sketchup
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    • R Offline
      ridix
      last edited by

      Here is the top view from Google earth:

      http://www.designonme.com/sketchu/BCplace.jpg

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      • R Offline
        remus
        last edited by

        Id definetly go for the soap skin method. If you could work the big rectangle in the middle in to a more square shape youd onyl have to do one soap skin which you could then turn in to a component and copy to make up the entire mid section of the roof.

        http://remusrendering.wordpress.com/

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        • GaieusG Offline
          Gaieus
          last edited by

          Actually, if you started as a simple square, you could re.use a whole bunch of the roof elements and at the end (all grouped), you could scale it in one direction. Certainly there could be issues with precision.

          Gai...

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          • D Offline
            DaRkM
            last edited by

            I don't understand how to use soap skin.

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            • GaieusG Offline
              Gaieus
              last edited by

              First of all you have to activate it (if it isn't activated automatically) at Window (menu) > Preferences > Extensions. You may also have to activate the toolbar at View (menu) > Toolbars. Then follow the instructions here.

              Gai...

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              • D Offline
                DaRkM
                last edited by

                Yes I see the the tools for soap skin.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Have you read the help page I linked? You really need to experiment with it a bit before you start your final project.

                  Gai...

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                  • D Offline
                    DaRkM
                    last edited by

                    Oh, woops. didn't see that. Thanks.

                    This is what I have without using soap skin.


                    BC Place Stadium.skp

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      I could even imagine to project that roof image onto the roof in your model - unless you reallywant to model it.

                      Gai...

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                      • D Offline
                        DaRkM
                        last edited by

                        Yeah I'm thinking of just putting a texture on it instead of modeling the roof.

                        How do I make an image that would fit perfectly onto the shape? I have photoshop but I don't know how yo get the correct dimensions

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Well, I'm not a texture master myself either but what I'd do is to crop the image as much as you can and try projecting it onto the surface. SU will distort it on the sides a little bit but that shouldn't be a very big problem.

                          Gai...

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                          • R Offline
                            ridix
                            last edited by

                            I tried to do that by making the roof with hump on it. Than made my own texture to paint from satellite photo. But SU wants to paint individual surfaces independently! How do you apply / project single texture image on to multiple face?

                            http://www.designonme.com/sketchu/BCplace4.jpg

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                            • D Offline
                              DaRkM
                              last edited by

                              When I apply with the paint tool, it just goes translucent.
                              I edited that image of the roof so it was just the roof with a transparent background.

                              EDIT: I tried changing the material dimension and it now looks somewhat like the above.

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                OK, this is what I did:

                                1. rotated the texture in Corel Photopaint so that the sides were parallel with the border of the image
                                2. cropped the image to the very border of the border of the roof in SU, I made a flat face with the exact outlines of the roof's bottom
                                3. applied the image on it as texture (of course it looked stupid)
                                4. right clicked and went to Texture > Position.
                                5. Made sure fixed pin mode is unchecked (right click)
                                6. Positioned the texture in free pin mode and when I was happy with it, right click > done (or hit enter)
                                7. right click on the image again, go Texture > Projected.
                                8. Now I sampled this image with the Alt+Paint bucket tool and simply applied it on the curved surface
                                  It's not a very clean job but I didn't want to play with it longer.
                                  Also tweaked the model a bit - you had ugly double faces and everything inside - but you can add them back if you wish.

                                BC Place Stadium-1.skp

                                Gai...

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                                • D Offline
                                  DaRkM
                                  last edited by

                                  Thank you very much 😄 It's my first time using SU so I don't really know how to use it correctly. I just copy and pasted one corner for all four corners and I knew it was ugly but I didn't know how to fix it.

                                  I'm following your instructions but how do I apply as texture? and did you drag and drop the picture into SU?

                                  Also how do I get that little person? It isn't there anymore.

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    I imported the texture via File > Import and there choose all supported image types. Now there will be an option on the right to import it as texture.

                                    You can also import it as image and the explode it. You can also drag & drop an image into your SU model.

                                    Bryce (the little person) is there in your file, go to Window > Components and your component browser will pop up. There go to "In model" (the little house icon) and there he is.

                                    Gai...

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                                    • D Offline
                                      DaRkM
                                      last edited by

                                      Thanks again. Though I do wish I could model it.

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