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    UV Tools Teaser ;)

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    • jenujacobJ Offline
      jenujacob
      last edited by

      OMG! OMG! OMG! OMG!
      (lost for words!!!) 😉 👍 👍

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      • soloS Offline
        solo
        last edited by

        😲

        I wait with anticipation.

        You rock!!

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • I Offline
          ilay7k
          last edited by

          Great Dale!
          But how does it's export work flow? Have it problems with uv coodinates(for indigo, kerky2k8, or fbx and obj)?
          Will be finished(exported) test-model(in 3d-format) opened in any standalone uv-mapper tool?

          Thanks!

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          • MALAISEM Offline
            MALAISE
            last edited by

            😍 really powerfull tool you wrote.

            Hello from FRANCE
            MALAISE

            La Connaissance n'a de valeur que partagée

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            • PixeroP Offline
              Pixero
              last edited by

              @kwistenbiebel said:

              😍
              I don't really care what SU 7 will look like anymore (kidding) . We have Whaat.
              Solo's idea of renaming Sketchup to Whaats'up is far from silly. 😄

              Fabulous. 👍

              He hee! 🤣

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              • G Offline
                gistman
                last edited by

                I Can't wait for this sweet action- Thank you!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Yes, interesting questions. Also I wonder if the UV mapping is preserved when the model is exported into other applications like external renderers an such.

                  Gai...

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    @unknownuser said:

                    Excellent work!
                    This kind of mapping is already doable in SketchUp but it is tedious and never perfect with seamlines between faces.

                    Dale, my question is similar to Ilay's: what happens if the SketchUp model is opened in a SketchUp where your plug-in is not installed? And what happens if it is saved in a previous version of SketchUp? Will the mapping be preserved?

                    My guess is :yes.
                    Texture positions on a spherical mapped .3ds import are preserved in Sketchup, so why would Whaat's spherical mapping not be preserved?

                    ...but only the master himself will have the answer 😉

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                    • W Offline
                      Whaat
                      last edited by

                      @gaieus said:

                      Yes, interesting questions. Also I wonder if the UV mapping is preserved when the model is exported into other applications like external renderers an such.

                      To be honest, I have not tested this, but there is no doubt in my mind that the UV mapping will be preserved in all applications.

                      SketchUp Plugins for Professionals

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        That would be nice. I hope it will work. 👍

                        Gai...

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                        • J Offline
                          Jon
                          last edited by

                          No rush, but when do you suspect it will be done cooking? 😎

                          Jon
                          KT Team member

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                          • RichardR Offline
                            Richard
                            last edited by

                            @pav_3j said:

                            even my parents are excited about this, and they can't even spell sketchup.

                            Pav, I just about wet myself mate!

                            Whaat mate you have done it again!

                            I was only whinging the other day somewhere here about SU needing spherical mapping. I'm currently wishing to use a sky dome with a spherically mapped sky that would be linked to an MXI file for rendering from maxwell though with the tools at my disposal now I have to do this through Maxwell Studio.

                            Cheers, Richard

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • W Offline
                              Whaat
                              last edited by

                              @jon said:

                              No rush, but when do you suspect it will be done cooking? 😎

                              It will be released as a WIP script this week. I don't know if it will ever be 'done' so I will release it so you all can start playing around with it.

                              SketchUp Plugins for Professionals

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                              • L Offline
                                lapx
                                last edited by

                                To Whaat it must be all just a bunch of 1's and 0's. 😍
                                You are the man 😎

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Snob ! 😄 (referring to Eeepc)

                                  Nice to see the Boulder guys amazed by Whaats spherical mapping script.

                                  [EDIT]: When I think about it, the Boulders guys should have given the correct 'expected' answer: "very nice scripting, but we already implemented it ourselves in SU7 together with other new mapping methods, modeling tools and faster viewport reaction on high poly models...you know, we are on top of things.". 😉

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                                  • L Offline
                                    lewiswadsworth
                                    last edited by

                                    I demo-ed this script in the SketchUp Lab at 3DBC to quite a growing crowd, Dale. The guys from Boulder were very impressed. This is what I made, in the first few seconds after downloading it: the cylinders are mapped with some NIN album covers I happened to have on my eeepc.

                                    UVtest.jpg

                                    col sporcar si trova

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                                    • L Offline
                                      lewiswadsworth
                                      last edited by

                                      I actually left the camp with almost no greater insight into any future releases' capabilities...but I did leave with a much greater appreciation of the current possibilities of SU.

                                      I think Asustek owes me a commission: at least a hundred people had to ask me about the little computer: "You can run SketchUp on that? I've got to get one!"

                                      col sporcar si trova

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                                      • RichardR Offline
                                        Richard
                                        last edited by

                                        @kwistenbiebel said:

                                        Snob ! 😄 (referring to Eeepc)

                                        Nice to see the Boulder guys amazed by Whaats spherical mapping script.

                                        [EDIT]: When I think about it, the Boulders guys should have given the correct 'expected' answer: "very nice scripting, but we already implemented it ourselves in SU7 together with other new mapping methods, modeling tools and faster viewport reaction on high poly models...you know, we are on top of things.". 😉

                                        Or WOW, lets give Whaat a really high paid job!! Or wow we really need to get on top of things obviously!!!!

                                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                        • StinkieS Offline
                                          Stinkie
                                          last edited by

                                          @richard said:

                                          Or WOW, lets give Whaat a really high paid job!!

                                          I second that. He's good at what he does, obviously, and he seems to have a real knack for implementing new features in a "SU user friendly" kind of way. In other words: he has a KISS approach, which I - not being 3D modeling's answer to Albert Einstein - highly appreciate.

                                          @richard said:

                                          Or wow we really need to get on top of things obviously!!!!

                                          I second this too. I also agree with Lewis too, though. We all - me included - love to whine about SU, but I think we can all agree it's a fine tool.

                                          (Totally irrelevant: NIN, eh? I went to school with Trent Reznor's niece. She told me Reznor's "the sweetest guy". )

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                                          • RichardR Offline
                                            Richard
                                            last edited by

                                            @unknownuser said:

                                            Totally irrelevant: NIN, eh? I went to school with Trent Reznor's niece. She told me Reznor's "the sweetest guy".

                                            Man that is because it was his niece you were talking to, my niece thinks I'm sweet - oh well then again so does everyone else who wears a dress! If only they knew the real me! - Muhahahahaha!

                                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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