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Lower Poly?
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Hi,
I've only been playing with Sub-Smooth for a couple of days. I'm using it to model for GE, so I want as low a face/edge count as possible. I can make up for some of the detail of smoothing with the photo textures applied later. I have a couple of questions:
- Is there a way to restrict the strength of the Subsmooth action in the first place, i.e., less smoothing and fewer faces in the resulting component?
- If that doesn't work, is there a way to simplify the component after it's done with the Subsmooth operation?
Thanks,
Tom -
Thanks, James
Tom -
James,
OK, I did some with 1 iteration. That results in a much lower poly count.
Thanks again,
Tom
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