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    [Plugin] 3d Shapes Tool (was: Pyramid Tool)

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    • C
      CPhillips
      last edited by

      @macs said:

      Hello,
      During my experiments with ruby programming for SU I've produced
      this tool for drawing pyramids based on rotated rectangle tool.
      Maybe it's useful to someone...

      usage:
      Menu->Draw->Rotated Pyramid

      I think it's easy to use, but suggestions are welcome.

      Nice job! I think modeling tools like this are sorely missing from the basic Sketchup functionality.

      Do you have any interest in expanding this to support other shapes? If so I would give you any support you need and I could provide a good head start on some of the other shapes (box, cylinder, cone, sphere, capsule).

      Chris

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      • M
        Macs
        last edited by

        I've done some more work on it, completed a cone tool
        and added a toolbar. I'm progressing with work, soon a new release
        with more 3d shapes.

        Well it's a sort of toolbar for newbies πŸ˜„
        who don't know how to draw more complex shapes in few steps.
        I'm sure expert modelist know well how draw these shapes,
        perhaps it will help when there are many to draw.

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        • urgenU
          urgen
          last edited by

          @macs said:

          I've done some more work on it, completed a cone tool
          and added a toolbar. I'm progressing with work, soon a new release
          with more 3d shapes.

          Well it's a sort of toolbar for newbies πŸ˜„
          who don't know how to draw more complex shapes in few steps.
          I'm sure expert modelist know well how draw these shapes,
          perhaps it will help when there are many to draw.

          ...Marcs, it is very good and useful idea! πŸ‘ I thought of it and wished to ask about it Chris πŸ˜• ... Success to you... It is necessary not only to beginners... really ! πŸ˜‰

          --pupil forever...------

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          • GaieusG
            Gaieus
            last edited by

            Macs,

            Before you invest much time in this project, have a look at shapes.rb (by @Last) downloadable from Didier's site here:
            http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_geo_page.htm

            It will create an item in the Draw menu.

            I'm glad however that there are more and more ruby scripter around soo keep up the good work! πŸ‘

            Gai...

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            • M
              Macs
              last edited by

              I've seen that script, mine is a little different, but it was useful to learn from it.

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              • GaieusG
                Gaieus
                last edited by

                OK then, I just wanted to let you know... πŸ˜‰

                Gai...

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                • urgenU
                  urgen
                  last edited by

                  ////MMMMM πŸ˜’ ...... shapes rb.- table skript πŸ˜• ... SK-FIZ (shapes)-it only drawing tool, but it

                  does not work with the keyboard... πŸ˜• Let's make that the keyboard there worked! It will

                  be excellent and very useful tool! πŸ˜„ πŸŽ‰

                  --pupil forever...------

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                  • C
                    CPhillips
                    last edited by

                    In case you haven't seen it. Here is a demo of the shapes that are in the Solids toolbar of SketchyPhysics. It should probably be split out as a separate plugin. But I have too many plugins as is.

                    http://sketchyphysics2.googlecode.com/files/SketchySolids2.gif

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                    • M
                      Macs
                      last edited by

                      Ok! This is almost identical at what i'm coding... πŸ˜†
                      I've missed this in SketchyPhysics.

                      I've seen there is some difference in how the shapes are drawn,
                      and I've inserted support for VCB input.

                      however here there is the new script, now "3D Shapes Tool"


                      3DShapesTool.zip


                      toolbar.jpg


                      examples.jpg

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                      • C
                        CPhillips
                        last edited by

                        😍

                        Looks like you are doing great. But feel free to copy anything you want out of SketchySolids. It is also based on the rotated rectangle code.

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                        • urgenU
                          urgen
                          last edited by

                          ...πŸ‘ πŸ‘ πŸ‘ don,t stop this work ,please! πŸ˜„

                          --pupil forever...------

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                          • JClementsJ
                            JClements
                            last edited by

                            Macs, nice work.

                            Is there any way to allow the tools to respond to a User Defined Axis?

                            John | Illustrator | Beaverton, Oregon

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                            • J
                              Jim
                              last edited by

                              Hi Macs,

                              Thank you for working on this. πŸ‘ It is a needed and important plugin, don't stop now!

                              Hi

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                              • C
                                CPhillips
                                last edited by

                                Loving the plugin dude!

                                Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.

                                http://sketchyphysics2.googlecode.com/files/3dShapesCLines.gif

                                Try adding the following line to the the ConeTool::increment_state() function.

                                
                                def increment_state
                                	@moved = false
                                	@state += 1				
                                    case @state
                                    when 1
                                		@ip1.copy! @ip
                                		Sketchup;;set_status_text "Click to set the radius"
                                		Sketchup;;set_status_text "Radius", SB_VCB_LABEL
                                		Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                    when 2
                                        @ip1.clear
                                ###################        
                                        Sketchup.active_model.entities.add_cline(@pts[0],@normal)
                                ###################        
                                        Sketchup;;set_status_text "Click to set the height"
                                        Sketchup;;set_status_text "Height", SB_VCB_LABEL
                                        Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                    when 3
                                        self.create_geometry
                                    end
                                
                                end
                                
                                

                                Getting rid of the cline and having it work right with undo is a bit tricky, but if you are interested I can walk you through it.

                                Chris

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                                • D
                                  dylan
                                  last edited by

                                  This is really nice macs and very useful.

                                  Thanks πŸ‘

                                  http://dmdarchitecture.co.uk/

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                                  • M
                                    Macs
                                    last edited by

                                    @cphillips said:

                                    Loving the plugin dude!

                                    Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.
                                    [CUT]

                                    Chris

                                    Strange.. on my system my tool works differently 😞
                                    when you do the second click with the cone tool it goes up
                                    and down with the height without being locked on the surface.
                                    I have to review the code to see if I made some mistrake invocking
                                    some method without "self.".

                                    thank you for the suggestion on the costruction line, I'll think about it.

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                                    • C
                                      CPhillips
                                      last edited by

                                      @unknownuser said:

                                      Strange.. on my system my tool works differently 😞
                                      when you do the second click with the cone tool it goes up
                                      and down with the height without being locked on the surface.
                                      I have to review the code to see if I made some mistrake invocking
                                      some method without "self.".

                                      thank you for the suggestion on the costruction line, I'll think about it.

                                      I figured this out. In my case I build a lot of shapes on a big floor plane. When I draw a cone it infers the height from the floor. I don't think this is a flaw in your plugin. But the construction line is still useful in many cases.

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                                      • urgenU
                                        urgen
                                        last edited by

                                        ....Please wait ....will be OK! πŸ˜‰ πŸ˜„ ..

                                        --pupil forever...------

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                                        • M
                                          Macs
                                          last edited by

                                          You are right!
                                          I've adde the construction line feature ( ripped from your tool πŸ˜„ )
                                          It will be available in the next release, thank you.

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                                          • urgenU
                                            urgen
                                            last edited by

                                            Scripts is ready πŸ˜‰ , problems of translation(russian-english) 🀣

                                            --pupil forever...------

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