Polyreducer Experiments
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Hi Dale, Well done! This will be a very useful plug-in.
Just a thought! Most of the time when I use a poly reducer
program, its because the model is so large that I have trouble
bringing it into SU in the first place.Mike
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Ah good point Mike
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I dreamt about a poly reducer that reduced by a slider, like an undo - redo function.
So I can place high poly objects into my scene, reduce them for the workflow and redo it by fixed renderscene - instead of replacing ....but it's just a dream -
Hi Dale (Whaat),
I love this idea of a SU polyreducer.
Some thoughts about this from a user perspective:
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Is it possible to have the plugin both as a standalone as being an add-on to Subsmooth?
That would reduce the amount of plugins in my menus... -
It would be great if the polyreducer could be combined with a proxy/instancing system so the low poly version can be used as proxy for high poly components.(The one in skindigo is a great start for that..). I am not sure if it is possible to make a 'universal renderable' proxy/instancing system no matter which render engine is used.
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It would be great if we could 'context click' (=right click) to use the commands of your plugins. I kind of miss this in the subsmooth plugin. (I know I can assign a key to a command but still...)
Cheers and good luck with the plugin. Looking good so far.
Kwistenbiebel.
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@pixero said:
Looks interesting. What about keeping UVs for correct texturing?
I can maintain material assignment but I don't think it will be possible to keep the UVs looking right. We'll see...
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Looks like a great plugin This is better than remodeling a low polygon version of a model ive made. I will have many uses for this.
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so this a teast after smooth&subdive
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Excellent. I look forward to this one.
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wonderful
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Yeah great work !! Subdivide & Smooth is really a winer.
Can't wait to try Polyreducer.
euh,... the plugin is not out yet, right?
Cause I can't find it. -
No, its not out yet, hopefully its only a matter of time though.
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oh yessssssss.........very good...........thanks
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You could make it an addition to subdivde and smooth. That would be really good.
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@rayochoa said:
You could make it an addition to subdivde and smooth. That would be really good.
Sure...but then you'd have to purchase subD and smooth twice if you already had it...
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aw man dats tru. Could you maybe make this plug-in free?
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@rayochoa said:
aw man dats tru. Could you maybe make this plug-in free?
If you want the plugin for free, start a new one yourself and make it free. Whaat has all the right to be paid if he wants. Not everybody will buy it, like me, but I see it right.
By the way, I remember saying this plugin would be very usefull for me, in fact I suggested Whaat to make it, but I am not going to buy it as everything I do untill now is for free, with free tools. But that is my problem, I would NEVER complaint. In fact I must congratulate Whaat for his work. And I hope he sells a lot.
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Hello !
@whaat said:
Sure...but then you'd have to purchase subD and smooth twice if you already had it...
But is there a chance that plug-in is integrated into subD and smooth ?
In this case I'll wait before purchasing itExcellent and usefull plug-in, Whaat !! Great work ! Thank you...
Agree with mariocha !! Can't wait !! -
I agree that it would be a good thing to have it within Subsmooth.
There must be a way to make it work, financially as well.
(maybe two versions? one as standalone and one as an upgrade to subsmooth? just an idea) -
@unknownuser said:
Maybe you just need to go look for a job.
I know i know but it wouldn't hurt to ask. Ill probably ask my dad again
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