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    Pont du Gard

    Scheduled Pinned Locked Moved Gallery
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    • P Offline
      pichuneke
      last edited by

      Julius, the first arc I "visited":

      http://i28.tinypic.com/qn4rdf.jpg

      I believe that it is a mistake...

      Forgive my spanglish...

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      • J Offline
        Julius
        last edited by

        @pichuneke said:

        Julius, the first arc I "visited":

        I believe that it is a mistake...

        unfortunately not...i know that arch looks wierd, but i didn't know how to do to make it looks good. maybe i will have to draw it again. apart from that, everything is fine? 😒

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        • P Offline
          pichuneke
          last edited by

          Everything is fantastic!

          Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

          But is going to be one of the more visited models of 3D Warehouse. Congratulations 😄

          You must inform the owner of the group of UNESCO sites to add your model:

          Error 404 (Not Found)!!1

          favicon

          (sketchup.google.com)

          It's one of the most interesting collections I have seen in 3D Warehouse.

          Forgive my spanglish...

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          • J Offline
            Julius
            last edited by

            @pichuneke said:

            Everything is fantastic!

            Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

            But is going to be one of the more visited models of 3D Warehouse. Congratulations 😄

            You must inform the owner of the group of UNESCO sites to add your model:

            Error 404 (Not Found)!!1

            favicon

            (sketchup.google.com)

            It's one of the most interesting collections I have seen in 3D Warehouse.

            don't worry, it's good you criticized that arch, so i know i'll have to edit it (even though it's not a funny thing 😡 😉 )
            about the unesco thing...why not? but first i have to modify that arch.

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            • P Offline
              pichuneke
              last edited by

              My english is rusty and limited.

              I don't forgive. I forget. 😳 😆

              I don't want congratulations and things like that, and I forget to say it to the people.

              That's what I wanted to say.

              Forgive my spanglish...

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              • J Offline
                Jorgensen
                last edited by

                Funny to see, I was there last summer 😄

                Notice the prehistoric looking forest. Almost expected an dinosaurus to show up 😲


                P7318177 [%P].JPG


                P7318179 [%P].JPG


                P7318184 [%P].JPG

                sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                • J Offline
                  Julius
                  last edited by

                  nice pics!

                  i edited the arch: check it out and tell me what you think.

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                  • P Offline
                    pichuneke
                    last edited by

                    Much better 😄

                    There is a lost single line at the bottom of the model, under an arc.

                    Forgive my spanglish...

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                    • J Offline
                      Julius
                      last edited by

                      @pichuneke said:

                      Much better 😄

                      There is a lost single line at the bottom of the model, under an arc.

                      i know: the purpose of that line is to rotate correctly the model when i import the google earth terrain, and then to rotate it back when i want to edit it so that it's aligned with the axis.

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                      • J Offline
                        Julius
                        last edited by

                        @pichuneke said:

                        Everything is fantastic!

                        Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

                        But is going to be one of the more visited models of 3D Warehouse. Congratulations 😄

                        You must inform the owner of the group of UNESCO sites to add your model:

                        Error 404 (Not Found)!!1

                        favicon

                        (sketchup.google.com)

                        It's one of the most interesting collections I have seen in 3D Warehouse.

                        pichuneke, check out the UNESCO sites' collection! ☀

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                        • P Offline
                          pichuneke
                          last edited by

                          Fantastic! 😄

                          By the way Julius, you are from Italy. I am from Spain.

                          What the... hell are we doing modelling in France? 💚

                          Forgive my spanglish...

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            Julius
                            last edited by

                            @pichuneke said:

                            Fantastic! 😄

                            By the way Julius, you are from Italy. I am from Spain.

                            What the... hell are we doing modelling in France? 💚

                            ehe... 💚

                            1 Reply Last reply Reply Quote 0
                            • P Offline
                              pichuneke
                              last edited by

                              How did you make the last one? It's impressive, I want to learn! 😄

                              Forgive my spanglish...

                              1 Reply Last reply Reply Quote 0
                              • FrederikF Offline
                                Frederik
                                last edited by

                                😲 😲 Those are AWESOME renders..!! 👍

                                Cheers
                                Kim Frederik

                                1 Reply Last reply Reply Quote 0
                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  This is GREAT Julius! 👍

                                  Gai...

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                                  • J Offline
                                    Julius
                                    last edited by

                                    i'm glad you like them.

                                    pichuneke, here's how i did the last one:

                                    1- choose the photo where you want to 'put" your model
                                    2- match the model with the photo with the photomatch function in SU. adjust the shadows so that they match as well as you can with those of the photo (to this purpose it would be better to have already placed the model in Goggle Earth. also it's helpful if you know the day and the time when the photo was taken. in my case, i got the photo from the web, so i had to proceed without this help.)
                                    3- export the model to your render application. in this case i use Kerkythea. i used this export settings:
                                    geometry: yes
                                    lights: yes
                                    clay model: no
                                    photomatched: no
                                    default UVs: no
                                    4- render the scene corresponding to the matched photo with the default resolution (955x613)
                                    5- when you're ready with the render, go back to SU. turn off the photo on the background. go to the scene with the matched photo.
                                    turn off shadows and ope the "styles" window. among the "default styles" choose "02 HiddenLine". then edit the color of the edges (in HLS mode) and adjust the luminosty to about 97. then open the "Fog" window: uncheck "use background color" and turn the color from white to black simply setting the luminosity to 0. use the two slider to get the background to be black and the part of the model you want to put in the photo, white. eventually export a 2d graphic with the default resolution (955x613).
                                    if you didn't understand this step, take a look at this video (just the first part, though also the second part may help):

                                    [flash=425,355:3s79oftd]http://www.youtube.com/v/fDzNJYi6Bok[/flash:3s79oftd]

                                    6- before going to PhotoShop, resize the photo: keeping the original ratio, adjust ONLY the height to 613.
                                    7- open in PS the three images: the render, the "foggy model", the real photo.

                                    http://img141.imageshack.us/img141/6016/pontdugard1qs0.th.jpg


                                    http://img234.imageshack.us/img234/3576/pontfog2bp7.th.jpg


                                    http://img299.imageshack.us/img299/1574/resizeofpontgardzz6.th.jpg

                                    (notice the resoultion)
                                    now select the render: in the "layers" palette double click the only layer existing ("Background") and a window will appear. make sure to have the default settings (name: layer 0; color: none; opacity: 100%) and click ok. select "add layer mask" at the bottom of the "layers" palette (third icon from the left). holding the "alt" key, click on the layer mask you've just created.
                                    8- select the foggy image: go to "select -> all" then "edit -> copy" and eventually go back to the render "edit -> paste".
                                    9- in the layers palette click on the colored image and you will see that the parts of the image corresponding to the black color in the layer mask are transparent. go to the "channels" palette and select the "layer 0 mask" channel. go to "select -> color range" and set fuzziness to 200. select the "RGB" channel and then using the move tool drag the selected part of the image to the real photo.
                                    10- now select the clone stamp tool. select the "background" layer and (holding the alt key)
                                    click in a certain point on the image. now go to "layer o", click in the same point and then, holding the mouse left button, drag the brush. for example if you have a tree in front of an house, you will have to drag the brush over that tree (which is hidden by the house. to this purpose it's helpful to adjust the opacity of "layer 0").
                                    11- when you're done save the image both as a .psd (in case you will need to edit it) and as a .jpg.

                                    hope you understand, even though it's likely i did many grammar mistakes 💚

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                                    • P Offline
                                      pichuneke
                                      last edited by

                                      THANKS! 😍

                                      I am going to save this page, to do it in the future. 😄

                                      Forgive my spanglish...

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Julius,

                                        This is a wonderful TUTORIAL! Thanks for sharing these steps! 👍
                                        (BTW did you know that you can even "clip render" your model in KT?)

                                        Would you mind copying it (with the original image) into the Tutorial Forum?

                                        Gai...

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                                        • J Offline
                                          Julius
                                          last edited by

                                          @gaieus said:

                                          (BTW did you know that you can even "clip render" your model in KT?)

                                          no...how?

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            It's Fletch:
                                            Video (Flash) - PDF - Forum post
                                            😉

                                            Gai...

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