Woodworking tools in SketchUp
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I second the idea of 'grain orientation'.
Perhaps a ruby which laid the grain parallel to the longest side of the entity.baz.
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Yes, the grain orientation is a great idea but as with some of the other ideas in the replies so far it has more to do with rendering and design than with production tools.
We'll get to design and rendering tools later. What we're working on now is more along the lines of the tools that will assist in production planning. For example, say you'd drawn a unit 90cms long with 6 drawers and you decide you want it 110cms long. We're working on a tool that will streach the unit without screwing up the scale of the parts. In other words, the parts will rearange themselves according to the new dimmensions with only those parts that have to be lenghthened changing thier dimmensions and only along the relevant axis.
See what I'm saying? That's a tool that will be a huge help insofar as production planning goes. It has little to do with the aesthetics of the piece. -
@gidon yuval said:
Yes, the grain orientation is a great idea but as with some of the other ideas in the replies so far it has more to do with rendering and design than with production tools.
We'll get to design and rendering tools later. What we're working on now is more along the lines of the tools that will assist in production planning. For example, say you'd drawn a unit 90cms long with 6 drawers and you decide you want it 110cms long. We're working on a tool that will streach the unit without screwing up the scale of the parts. In other words, the parts will rearange themselves according to the new dimmensions with only those parts that have to be lenghthened changing thier dimmensions and only along the relevant axis.
See what I'm saying? That's a tool that will be a huge help insofar as production planning goes. It has little to do with the aesthetics of the piece.I like this this idea, call it "Board Stretcher.rb" I see at least a four step process: (1) when activated a dialog box would open asking stretch/shrink and distance and horizontal/vertical. (2) The section plane would appear locked into the chosen orientation. (3) You slide the plane to the location about which you want the adjustment to ocurr. (4) The tool would check to see if there are lines passing through the plane that are not normal to the plane and if it finds any it would indicate so otherwise it would proceed to adjust all line lengths to make the change.
In actual use the tool user would often need to decide how many adjustments to make. For example if you want to make a chest of drawers an inch wider but did not whant to change the drawer widths you would stretch the model twice moving 1/2" each time with the cut planes running through the drawer opening stiles.
Earl Creel -
@earl creel said:
I like this this idea, call it "Board Stretcher.rb" . . .
That would be handy in SU, but if you could make one which would work in my shop, it would be worth millions.
Gidon's idea is great too. If parts are not made into components, you can move sections around with no problem, but I find that woodworking really depends on components.
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What about a ruby that creates dovetail drawer boxes? Maybe with a few options of applied fronts/vs. intregal, and having the ability to offset the width to accomodate different hardware. Just a thought, looking forward to hearing more about it.
Leo
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1.) The "board_stretcher.rb" in real life would be as possible as anti-gravity. I think, when drawing, it's easy enough to re-adjust certain components. However, It would be kinda cool to have a tool that would automatically adjust the length of "connecting" groups and components.
Example: you designing a chest of drawers and in view of the available space (real world) you decide to make it wider. This tool would automatically select the rails, top and other possible moldings and pieces, allowing the ability to un-select the ones you don't want altered, and ask "do you wish to lengthen intersecting groups/components?" It would save a lot of time.2.) A fastener selection tool. Something that would automatically put in, center, align and space out fasteners. Screws, brads, nails, doweling and wafers. Allowing the user to select the type, length and gauge of fastener as well as centering and spacing options.
3.) Joinery. When two groups or components are overlapping, it would be nice to have a tool that would allow the option of automatically select the type of joint (mortise and tenon, rabbit, butt, half-lap, dove-tail, etc) and thickness, spacing and depth.
4.) Centering tool. It would be nice to be able to take 2 or more groups and align them, like you do with fonts on a word processor, i.e.: Left, center or right align, and justify. this option would also be cool with the ability of multiple axis. One use could be to align drawers, doors or adjustable shelves or to align the knobs and pulls on drawer-fronts and doors.
I don't know if this is the type of suggestion you were looking for. I would be really great to be able to have tool to enable me to draw up wood project (cabinets, shelving units, etc) Right in front of a "customer" without wasting my or their time with minor detail like cosmetics of joinery and fasteners while showing them how it will be held together and well as what it will look like, should (example) a dovetail is exposed. As well it's nice to show them a cabinet with knobs and pulls on without wasting 20 minutes aligning and centering them.
Have a great day. Though I may not be able to afford to buy these tool (not working anymore) I'm sure a lot of people would appreciate a tool to cut down time while presenting as well as time and money saved while employees design and prepare the plan and break-down of a project.
This coming from a former renovation contractor.
Mike RL
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A router_selected_edges.rb tool. This tool would allow the user to sect a group or face, and automatically "router" the edge(s) with a choice of a multitude of existing (common) profiles of router bits.
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Mike, that's exactly the sort of feedback I'm looking for.
Your ideas for a fastener selection tool and the centering tool are construction design oriented and that's what we'll be concentrating on at first. Actually, the fastener tool is already a part of our planned 'Construction Method' tool wherein you would be able to define a construction method and apply it to the cacasses in your project.Thanks to everyone for your input.
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Tools that would assist with cut lists and cutting diagrams would also be helpful. After project design, the components need to be exploded and then re-arranged in two dimensions in preparation of cutting the components from the stock. Once they are in the same plane, cutting diagrams can be created to best optimize stock use.
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Hi,
Being that I am a newbee on SU and woodworking, a good tool for me would be something that creates a shopping list from a parts list, that way I could just print it and take it to home depot.
Thanks,
Carlos
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FWIW, there already is a very serviceable cutlist generator avaiable. The file is CutListandMaterials3.3 and is available on the the Google SketchUp Pro Groups Files page.
I do hope Gidon's tool includes one but in the meantime, there is an option for this one.
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Dave R
I'm trying to install that cutlist script and launching Sketchup says theres a syntax error. Anyone have any ideas?
I'm running Sketchup version 6.4 something (current), the free version
Error Loading File CutListAndMaterials.rb
C:/Program Files/Google/Google SketchUp 6/Plugins/CutListAndMaterials.rb:33: syntax errormodel. Volumes are given in board
^
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I'm not a Ruby wizard but I think there's something wrong with the way the file is named. Check to see that it is named CutListandMaterials.rb I wonder if the ':33' is screwing it up.
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@dave r said:
I'm not a Ruby wizard but I think there's something wrong with the way the file is named. Check to see that it is named CutListandMaterials.rb I wonder if the ':33' is screwing it up.
Looking at it, it looks like the :33: means the line number in the file. which is exactly what shows up after the :33:
which is weird as I'm assuming that other people would have this problem if that was an issue. -
Perhaps someone looking at the plugins forum can give you a smart answer. Sorry but I'm not the guy for that.
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@dave r said:
Perhaps someone looking at the plugins forum can give you a smart answer. Sorry but I'm not the guy for that.
Found the answer in the Ruby area, thanks.
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I have few sugestions, job sheduling by phase. e.g phase 1 footings, phase 2 piers, phase 3 beares and joists etc. automated wall numbering & window numbering would be useful. If you are yet to check out housebuilder.rb, this ruby has some powerful house building uses. If you need anither beta tester please let me know.
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Great idea Gidon I'll be watching the progression with interest.
Mike
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Wow, is this a wish list or what?
I'm way into the idea of a board stretcher. Perhaps it could have better size controls as well. It would be nice to know what the final size is, not just the difference between original and final versions.
I have a lot of trouble designing furniture in Sketchup because there is so little control of curves. How about the SU equivalent of Beziers? I also have a lot of trouble editing what I've done. Often I trash a work in progress because it's easier to start over than to edit. I'm sure the skill will grow on me, but as a newbie I find the learning curve starts easy but quickly gets steep, at least for anything with delicacy or intricacy.
Another tool I would like to see is a Molding Maker. It would be a specialized hybrid of a components manager and a Follow Me Tool. From a library of cutters (negative shapes) or patterns (actual moldings) you could extrude shapes along lines. Store anything from casing patterns to panel raises to tabletop edges and apply them to selected lines. Ideally, you could control where the profile hits the wood by dragging the shape into the rough stock, thereby setting the depth and height of the cutter relative to the stock.
And as everyone else here has said, put me on the list of beta testers!
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@jim57 said:
I have a lot of trouble designing furniture in Sketchup because there is so little control of curves. How about the SU equivalent of Beziers?
Already exists in several plugins.
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