Igor's renderings
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no, i mean that i can have a seamless textured bowl (with projected texture), and when i render it, it looks all tiled and everything. and it looks like the texture is really tinny, even if i scale it up. what gives?
oh and btw, im not yet using bumps, so you can scratch out that option.
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One other thing, copy texture and apply to reverse side too.
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it worked!!! thanks solo, sorry if i kinda snapped at you before, i was just kinda ticked at SU...
oh and thankd for the texture tip above. but wait, what is it supposed to do?
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im starting a new series! its baisicly just me playing around w/ reflective TINs. a render is baking as i type, should be ready in an hour or so.
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here is one!
incase the image thing doesnt work heres the link:
http://s256.photobucket.com/albums/hh173/imacarfreak/?action=view¤t=20080423200516_36m34s.png -
here is another, completed over night! oh, and this thread just reached a thousand views!!!!!
btw, can some one else please reply? i feel kinda bad when its me posting like 5 times in a row.ok, the file is too big to upload, so here:
gir! the thing wont work! heres the link:
http://s256.photobucket.com/albums/hh173/imacarfreak/?action=view¤t=20080424064728_10h31m12s.png -
wow, that one was going for a long time, did you use noisy settings?
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yep. here's another. left it on noisy whil i was @ school. once again it wont fit in the post, (could it have something to do with the fact that i always format the renders as PNGs?) here it is:
or incase that doesnt work here is the link:
http://s256.photobucket.com/albums/hh173/imacarfreak/?action=view¤t=20080424162954_8h53m23s.png
why does the image thing keep not working! i got it wo work before. is there a trick? -
alright, i rendered another one while i was out at dinner. i tried to get the two spires to reflect off eachother, and im shure they did, but i cant see it! i will once again try to get the image to apear here, but ill probly end up posting a link.
or the link, if the image doesnt show up (agian) i heard something about a file server somewhere. where you you could upload a file regardless of size. where is that?
http://s256.photobucket.com/albums/hh173/imacarfreak/?action=view¤t=20080424194835_2h44m55s.png -
heres another. if youve noticed, its just me playing around with how the TIN reflects on the spheres and the floor. i havnt made any changes to the scene.
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here is another, sorry if you dont like the blue tinting.
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shhh! im letting another one render during math class (its boring and i already know the stuff). just more reflective TINs. nothing special... almost
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ok, i lied. the render during math didnt turn out too well (the render didnt turn out well, everything else was fine). but ive go another baking right as i type. its nothing special, just me playing around w/ extremly high poly spheres. it almost crashed my computer! just one sphere has 5000 faces!
ps. can someone pleas reply? i mean, besides me. i would like some helpful critisism. plus no one has responded to this thread for a while besides me and possibly Remus. thanks!
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Oh sorry, I thought it rude to interrupt a man playing with his balls.
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oh, ha ha.
very funny.and its not a ball its a sphere. see the difference?
*edit: here it is! (i know, not the cleanest render in terms of noisy-nes, but still good). ha ha! bryce came out backwards! lol
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here is another. i know, very basic shape that everyone has made like 5 times. but whatever.
my only complaint is that i couldnt find a way to smooth the edges, so i had to hide them instead, making a very blocky shading pattern. anyone know how to fix this?
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nice renders!
i like the very first one, the car and the TIN. -
im glad you like them, julius. ive got another one going right now (im in study hall with nothing to do). its just more reflective TINs, but with intersections added in. ie: i used "intersect with ______" along with the TINs. it looks cool, trust me.
oh, and happy birthday to me! (it my birthday)
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Happy B-day... you should try using bump maps on the floor!
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