Igor's renderings
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Happy B-day... you should try using bump maps on the floor!
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btw, if you can't get indigo to work, why don't you try Kerkythea?
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here it its. i think it came out good. more views coming soon!
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im shure Solo will reply just as soon as he's done scratching his head about how i made this.
just kidding, im sure this is childs play to him. -
how long did the last rendering take?
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oh, not that long, about half an hour to forty-five minutes. ill post the SKP if someone wants it. its a pretty cool model.
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here is another. done during study hall. i was bored out of my skull and SU kept on crashing on the extremely high poly count of the model i was trying to render, so went with a simple square. this is aftrer only 66 iterations out of 10000
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is ANYone going to respond?!?!?!
please?
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These are nice but how about downloading something from the warehouse and rendering that? That way ppl will be even MORE impressed
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ray, your comment seems very ironic to me. i first started with rendering things form the warehouse, then i tought that people would get borred with the thread because i wasnt even rendering my own stuff, so i started making my own.
plus, its been a learning experience. i never would have learned what i have if i had just gotten stuff from the warehouse.and now for something completely different: i just got indigo to work!!!!! (im sure remus is happy about this). and i mean litteraly just got it wo work, like in the last 2 minutes. im exited. as you can probably tell.
but, once podium 2.0 comes out, indigo goes out.
sorry remus.
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You bviously havent had a good chance to use indigo yet (although i havent used podium 2 either )
What was the problem in the end?
I look forward to seeing some renders form you (and indigo!)
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hey, thanks for the encouragement. I'm posting this from my brand spanking iPod touch! Anyway...
Remus, the problem was that i didn't copy a certain folder to the indigo folder. I feel stupid now
I've run into a problem though, when I try to make something, say a sphere, out of glass, it ends up looking opaque black in the render. Any certain procedure I have to do? Thanks! -
Good choice of ipod ive got one as well
As for the glass material, are you applying it from the skindigo materials editor or in SU?
Basically you need to apply it in the skindigo materials browser, as normal transparent materials in SU are just treated as diffuse rather than clear.
To get in to the skindigo materials browser: double click on a texture in the SU materials window OR right clcik on a surface with the material applied->edit material.
If youve got any more questions dont hesitate to ask, it took me quite a while to understand what even half of the buttons/features do in skindigo and id be more than happy to pass on my accumulated knowledge (what little there is, anyway.)
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the classic, refined
sorry if its really big
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im sure no one is posting because you're all in shock of the amazing-ness of my above rendering.
just joking
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Indigo i take it? good to see you using it. Have you been convinced of its brilliance yet?
And nice render as well, almost forgot to say that
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no remus, i have not been convinced of its brilliance yet. im simply waiting patiently for podium 2.0
this is simply my training for setting up scenes for light refaction and all that. -
Keep playing with it igor, oyu can get very good stuff with it
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Indeed, those are rather weird, in a pleasing sor of way though
Is it just a ball on a mirror or is there some funny business going on?
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yep remus, just a ball on a mirror. they reflect eachother inot infinity, but we only see part of it. really cool looking.
im going to try at making something in the Steampunk style. watch me fail. if you dont know what Steampunk is, search it on google images and wikipedia. its really insanely cool.
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