Igor's renderings
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shhh! im letting another one render during math class (its boring and i already know the stuff). just more reflective TINs. nothing special... almost
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ok, i lied. the render during math didnt turn out too well (the render didnt turn out well, everything else was fine). but ive go another baking right as i type. its nothing special, just me playing around w/ extremly high poly spheres. it almost crashed my computer! just one sphere has 5000 faces!
ps. can someone pleas reply? i mean, besides me. i would like some helpful critisism. plus no one has responded to this thread for a while besides me and possibly Remus. thanks!
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Oh sorry, I thought it rude to interrupt a man playing with his balls.
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nice renders!
i like the very first one, the car and the TIN. -
im glad you like them, julius. ive got another one going right now (im in study hall with nothing to do). its just more reflective TINs, but with intersections added in. ie: i used "intersect with ______" along with the TINs. it looks cool, trust me.
oh, and happy birthday to me! (it my birthday)
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Happy B-day... you should try using bump maps on the floor!
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btw, if you can't get indigo to work, why don't you try Kerkythea?
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im shure Solo will reply just as soon as he's done scratching his head about how i made this.
just kidding, im sure this is childs play to him. -
how long did the last rendering take?
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oh, not that long, about half an hour to forty-five minutes. ill post the SKP if someone wants it. its a pretty cool model.
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is ANYone going to respond?!?!?!
please?
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These are nice but how about downloading something from the warehouse and rendering that? That way ppl will be even MORE impressed
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ray, your comment seems very ironic to me. i first started with rendering things form the warehouse, then i tought that people would get borred with the thread because i wasnt even rendering my own stuff, so i started making my own.
plus, its been a learning experience. i never would have learned what i have if i had just gotten stuff from the warehouse.and now for something completely different: i just got indigo to work!!!!! (im sure remus is happy about this). and i mean litteraly just got it wo work, like in the last 2 minutes. im exited. as you can probably tell.
but, once podium 2.0 comes out, indigo goes out.
sorry remus.
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You bviously havent had a good chance to use indigo yet
(although i havent used podium 2 either
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What was the problem in the end?
I look forward to seeing some renders form you (and indigo!)
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hey, thanks for the encouragement. I'm posting this from my brand spanking iPod touch! Anyway...
Remus, the problem was that i didn't copy a certain folder to the indigo folder. I feel stupid now
I've run into a problem though, when I try to make something, say a sphere, out of glass, it ends up looking opaque black in the render. Any certain procedure I have to do? Thanks! -
Good choice of ipod
ive got one as well
As for the glass material, are you applying it from the skindigo materials editor or in SU?
Basically you need to apply it in the skindigo materials browser, as normal transparent materials in SU are just treated as diffuse rather than clear.
To get in to the skindigo materials browser: double click on a texture in the SU materials window OR right clcik on a surface with the material applied->edit material.
If youve got any more questions dont hesitate to ask, it took me quite a while to understand what even half of the buttons/features do in skindigo and id be more than happy to pass on my accumulated knowledge
(what little there is, anyway.)
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