sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    [Plugin] SketchyFFD Free Form Deformation.

    Scheduled Pinned Locked Moved Plugins
    2 Posts 2 Posters 28.0k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      CPhillips
      last edited by

      Ruby plugin to do Free Form Deformation of geometry. A pictures worth a thousand words.

      http://sketchyphysics2.googlecode.com/files/wolfman.gif

      Install by putting the script in your plugins directory.

      Instructions:
      -Create a group with all the geometry you wish to deform. This group should contain just faces and/or lines.
      -Right click the group and select either 2x2 or 3x3 FFD. Depending on the size of the model it could take a while (seconds I hope). At the end you should see a new group containing nothing but control points
      -Open the group and move the control points as you wish.
      -Right click and select Update FFD. Group should deform. Again it make take seconds to minutes to finish depending on the size of the model.
      -You can press Undo or you can continue to refine the control points. Make sure you close control point group before updating.

      Bugs and limitations:
      -BUG. If you start a FFD and the control points don't match the object you need to explode and regroup the object. Then try the FFD again.
      -Only one FFD at a time. The script uses a few globals for speed.
      -Only works on geometry in a group and only one layer deep.
      -Sometimes hidden edges don't move right. Dont know why. Might be a bug in Sketchup.

      http://sketchyphysics2.googlecode.com/files/BendingADeer.gif

      Update: Fixed a bug.

      Update Feb 12. New version:
      -Support for NxN deforms.
      -Mesh automatically when you move control points.
      -Added status text progress when it is weighing and deforming the mesh.

      Update Mar 21.
      -Moved all FFD right click menu items to a sub menu.
      -Fixed a bug that forced you to have a least 2 control point in each direction. You can now have do 2D grids. IE. 1x4x3.
      -Added an option to create a NxN 2d patch. A grid with a control point at each intersection.

      EDIT:
      There is much more up to date version available from the newer main thread here http://forums.sketchucation.com/viewtopic.php?p=36127#p36127 - this original version is left here only 'for interest'... TIG


      OBSOLETE !

      1 Reply Last reply Reply Quote 0
      • S Offline
        sawhack
        last edited by

        did you make the monster head using only this ruby script? can you make a complete tutorial for that organic shape? FFD i only found it in 3ds max and you make for sketchup great plugins

        thanks

        1 Reply Last reply Reply Quote 0
        • 1 / 1
        • First post
          Last post
        Buy SketchPlus
        Buy SUbD
        Buy WrapR
        Buy eBook
        Buy Modelur
        Buy Vertex Tools
        Buy SketchCuisine
        Buy FormFonts

        Advertisement