sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    [Plugin] SketchyFFD Free Form Deformation.

    Scheduled Pinned Locked Moved Plugins
    2 Posts 2 Posters 28.0k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      CPhillips
      last edited by

      Ruby plugin to do Free Form Deformation of geometry. A pictures worth a thousand words.

      http://sketchyphysics2.googlecode.com/files/wolfman.gif

      Install by putting the script in your plugins directory.

      Instructions:
      -Create a group with all the geometry you wish to deform. This group should contain just faces and/or lines.
      -Right click the group and select either 2x2 or 3x3 FFD. Depending on the size of the model it could take a while (seconds I hope). At the end you should see a new group containing nothing but control points
      -Open the group and move the control points as you wish.
      -Right click and select Update FFD. Group should deform. Again it make take seconds to minutes to finish depending on the size of the model.
      -You can press Undo or you can continue to refine the control points. Make sure you close control point group before updating.

      Bugs and limitations:
      -BUG. If you start a FFD and the control points don't match the object you need to explode and regroup the object. Then try the FFD again.
      -Only one FFD at a time. The script uses a few globals for speed.
      -Only works on geometry in a group and only one layer deep.
      -Sometimes hidden edges don't move right. Dont know why. Might be a bug in Sketchup.

      http://sketchyphysics2.googlecode.com/files/BendingADeer.gif

      Update: Fixed a bug.

      Update Feb 12. New version:
      -Support for NxN deforms.
      -Mesh automatically when you move control points.
      -Added status text progress when it is weighing and deforming the mesh.

      Update Mar 21.
      -Moved all FFD right click menu items to a sub menu.
      -Fixed a bug that forced you to have a least 2 control point in each direction. You can now have do 2D grids. IE. 1x4x3.
      -Added an option to create a NxN 2d patch. A grid with a control point at each intersection.

      EDIT:
      There is much more up to date version available from the newer main thread here http://forums.sketchucation.com/viewtopic.php?p=36127#p36127 - this original version is left here only 'for interest'... TIG


      OBSOLETE !

      1 Reply Last reply Reply Quote 0
      • S Offline
        sawhack
        last edited by

        did you make the monster head using only this ruby script? can you make a complete tutorial for that organic shape? FFD i only found it in 3ds max and you make for sketchup great plugins

        thanks

        1 Reply Last reply Reply Quote 0
        • 1 / 1
        • First post
          Last post
        Buy SketchPlus
        Buy SUbD
        Buy WrapR
        Buy eBook
        Buy Modelur
        Buy Vertex Tools
        Buy SketchCuisine
        Buy FormFonts

        Advertisement